Hypnic Jerk

Illusion cantrip (liminal)   Casting time: 1 action   Range: 60 feet   Target: a creature you can see within range   Components: S   Duration: Instantaneous   Classes: Bard, Wizard   Subclasses:  

Strange things happen in the mind and body in that moment between waking and sleeping. One of the most common is being startled awake by a sudden feeling of falling. With a snap of your fingers, you trigger that sensation in a creature you can see within range. The target must succeed on a Wisdom saving throw or take 1d6 force damage. If the target fails the saving throw by 5 or more, it drops one object it is holding. A dropped object lands in the creature’s space.

The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

 

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