Hypnic Jerk
Illusion cantrip (liminal)
Casting time: 1 action
Range: 60 feet
Target: a creature you can see within range
Components: S
Duration: Instantaneous
Classes: Bard, Wizard
Subclasses:
Strange things happen in the mind and body in that moment between waking and sleeping. One of the most common is being startled awake by a sudden feeling of falling. With a snap of your fingers, you trigger that sensation in a creature you can see within range. The target must succeed on a Wisdom saving throw or take 1d6 force damage. If the target fails the saving throw by 5 or more, it drops one object it is holding. A dropped object lands in the creature’s space.
The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
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