Guardian of Civilization
4th-level transmutation
Casting time: 1 bonus action
Range: Self
Target: --
Components: V
Duration: Concentration, up to 1 minute
Classes: Artificer, Paladin, Wizard
Subclasses:
A spirit representing the collective consciousness of communities throughout history answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Enlightened Scholar or Willful Warrior.
Enlightened Scholar. A spectral crown, circlet, or hat (your choice) appears on your head, your eyes begin to glow with knowing light, and you gain the following benefits:
Willful Warrior. A spectral suit of armor forms around you, your eyes begin to glow with a determined light, and you gain the following benefits:
A spirit representing the collective consciousness of communities throughout history answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Enlightened Scholar or Willful Warrior.
Enlightened Scholar. A spectral crown, circlet, or hat (your choice) appears on your head, your eyes begin to glow with knowing light, and you gain the following benefits:
- Any Intelligence check you make to recall information is made with advantage.
- You make Wisdom saving throws with advantage.
- You make Intelligence-based attack rolls with advantage.
- You can use the Help action as a bonus action. When you use the action to aid an ally in attacking a creature, the target of that attack can be within 15 feet of you, rather than within 5 feet of you.
Willful Warrior. A spectral suit of armor forms around you, your eyes begin to glow with a determined light, and you gain the following benefits:
- Your AC can’t be less than 17, regardless of what kind of armor you’re wearing.
- You make Constitution- and Charisma-based attack rolls with advantage
- Your weapon attacks deal an extra 1d6 force damage on a hit.
- When you take bludgeoning, piercing, or slashing damage, you reduce the amount of damage you take by 2.
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