Dead Mist Lash
1st-level necromancy
Casting time: 1 action
Range: 60 feet
Target: a creature you can see within range
Components: V, S
Duration: Instantaneous
Classes:
Subclasses:
You conjure forth a glowing white tendril formed of the sinister, necromantic Dead Mists, which lashes out at a foe you can see within range. When you cast this spell, you can empower it with your own life essence by losing 5, 10, or 15 hit points when you cast it. When you do so, treat the spell slot used to cast the spell as being one level higher for every 5 hit points lost, up to a maximum of 9th level.
Make a ranged spell attack roll against a creature within range. On a hit, the target takes 3d8 necrotic damage.
At Higher Levels. If you cast this spell using a slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
You conjure forth a glowing white tendril formed of the sinister, necromantic Dead Mists, which lashes out at a foe you can see within range. When you cast this spell, you can empower it with your own life essence by losing 5, 10, or 15 hit points when you cast it. When you do so, treat the spell slot used to cast the spell as being one level higher for every 5 hit points lost, up to a maximum of 9th level.
Make a ranged spell attack roll against a creature within range. On a hit, the target takes 3d8 necrotic damage.
At Higher Levels. If you cast this spell using a slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
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