Clairsentience

This discipline allows you to read the energies that suffuse reality and extrapolate information from them. You are able to assess situations quickly to discover vital secrets or counteract your enemies even as they strike.

Assess Aura

As an action, you may read the aura of an object or creature you can see within your zone of influence. When you read a creature’s aura, you automatically learn its emotional state and whether or not it is hostile toward you. When you read an object, you learn if it was within 5 feet of a creature experiencing strong emotions within the last 3 days and what those emotions were (if any). For example, a pebble from a battlefield may carry the psychic stain of violence and fear. In contrast, a golden locket might convey love and remembrance. At your GM’s discretion, an object present during a truly momentous event might carry an aura signature for much longer than 3 days.

When you read an aura, you can attempt to glean a deeper understanding. If the target is an unwilling creature, it must attempt a Wisdom saving throw against your psionic save DC to conceal its nature. On a success, the creature knows of your attempt, you cannot learn more information, and the creature is immune to your Assess Aura feature for the next 24 hours. On a failure, you can ask one of the following questions about the target. The GM offers a truthful reply. The reply might be a short phrase, provide only partial information, or be a statement of the obvious. For each power point you spend, you can ask an additional question from this list.

  • What threat does it pose?
  • What can it do?
  • What does it want?
  • What is it hiding?
  • Where is it from?
Sight beyond Sight

As an action, you can use your psionic senses to see in normal and magical darkness out to a range of 10 feet for 1 hour. When you use your senses in this way, you can choose to expend power points to increase the range of your sight, adding 30 feet for each power point spent, up to a maximum range equal to your zone of influence.

Your base distance for this effect increases by 10 feet at rank three (20 feet) and rank five (30 feet).

At Higher Ranks. When you spend at least 3 power points to use your senses in this way, you also gain the ability to see invisible creatures and objects. When you spend 4 power points or more, you can perceive the original form of a shapechanger or a creature that is transformed by magic.

Forecast Conflict

You foresee the swell of combat and are more ready for battle. When initiative is rolled, you may add your Intelligence modifier to your initiative (minimum of +1) When you use this ability, you can spend power points to affect allies as well. For each power point spend, you can choose one ally who also gets to add your Intelligence modifier to their initiative.

Clairsentience Mastery

You have followed this discipline to its masterful conclusion and can now see the whole picture

Enhanced Assess Aura

If you spend 5 power points on this ability, you may scry on any creature, object, or place that you have previously observed with your Assess Aura feature. You view and hear the creature, object, or place from a point within 30 feet of the target, and your scrying position is immobile. A creature being observed can attempt a Wisdom saving throw. On a success, a creature can sense it is being watched, the scrying ends, and the creature is immune to this effect for 24 hours. On a failure, you may observe the target, following it as it moves, so long as you focus on the effect.

Enhanced Sight beyond Sight

If you spend 5 points when you use Sight beyond Sight, you have superior vision. To you, solid objects within your radius appear transparent, and light passes through them. Your vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block your vision, as does a thin sheet of lead.


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