Cat Domain
You embody the grace, strength, and resilience of felines. Eventually, you become able to transform physically into a lion or tiger.
| Cleric Level | Spells |
|---|---|
| 3rd | Find Familiar (feline only), Speak With Animals, Animal Messenger, Pass Without Trace |
| 5th | Bestow Curse, Nondetection |
| 7th | Dimension Door, Locate Creature |
| 9th | Commune with Nature, Mislead |
Level 3: A Claw in the Clowder
You learn the true strike cantrip and you gain proficiency in the following skills: Acrobatics and Stealth.
Level 3: Feline Finesse
You can use your Channel Divinity to add a +10 bonus to any Dexterity ability or skill check made by you or someone you designate within 30 feet.
Level 6: Eyes of the Cat
You gain darkvision with a range of 60 feet. If you already have darkvision, the range extends to 90 feet.
Level 8: Divine Strike
You gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 damage of the same type dealt by the weapon to the target. When you reach 14th level, the extra damage increases to 2d8.
Level 17: Emissary of the Cat
You become a natural lycanthrope. You use the statistics of a weretiger, though your form can be that of a werelion, werepanther, wereleopard, or other large cat, whichever is appropriate for your deity. Your alignment doesn’t change as a result of this lycanthropy, and you can’t spread the disease of lycanthropy.

Comments