Blizzard Sphere
Wondrous item, rare
This glass sphere contains a raging blizzard inside. It’s cold to the touch and vibrates with the gusts of wind trapped within. As an action, you can throw the orb at a point or object you can see within 30 feet, shattering it on impact. When the orb shatters, the blizzard erupts from the glass in a 20-foot-radius sphere of swirling ice and snow centered on the point of impact. When a creature enters the area for the first time on a turn or starts its turn there, it must make a DC 15 Constitution saving throw. On a failed save, a creature takes 4d8 cold damage and its speed is halved until the start of its next turn. On a successful save, a creature takes half as much cold damage and its speed is unaffected.
The blizzard remains for 1d4 rounds or until targeted by a Dispel Magic spell (DC 15 or cast at 5th level or higher). Any surface within the area is covered in a slick sheet of ice and sleet, turning the ground within the sphere into difficult terrain that remains for the effect’s duration. While the blizzard persists, the area is heavily obscured.
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The glass sphere rattled around in its golden casing, thrown by the billowing winds and storm trapped inside. Its frame betrayed the devastation kept beneath that glass, and while a snow-filled orb may sound pretty and tranquil, this was assuredly anything but.
Item type
Consumable, Magical
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