Blessings
A character might receive a Blessing from a deity for doing something truly momentous--an accomplishment that catches the attention of both gods and mortals. A Blessing is an appropriate reward for one of the following accomplishments;
- Restoring a god's most sacred shrine
- Foiling an apocalyptic plot by a god's enemies
- Helping a god's favored servant complete a quest
An adventurer might also receive a Blessing in advance of a perilous quest. For example, a Paladin could receive one before setting out on a quest to slay a terrifying lich that is responsible for a magical plague sweeping the land.
A character should receive a Blessing only if it is useful to that character, and some Blessings come with expectations on the part of the benefactor. A god might give a Blessing for a particular purpose, such as recovering a holy person's remains or toppling a tyrannical empire, and could revoke the Blessing if a character fails to pursue that purpose or acts counter to it.
A character retains the benefits of a Blessing forever or until it is taken away by the being who granted it.
There is no limit on the number of Blessings a character can receive, but it should be rare for a character to have more than one at a time. Moreover, a character can't benefit from multiple instances of a Blessing at the same time. For example, a character can't benefit from two instances of the Blessing of Health at once.
You can easily create more Blessings by mimicking the properties of a Wondrous Item.
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