Antiballistics Field

6th-level abjuration (renaissance)   Casting time: 1 action   Range: Self (40-foot-radius sphere)   Target: --   Components: V, S, M (a pinch of wet gunpowder)   Duration: Concentration, up to 10 minutes   Classes:   Subclasses:  
An invisible 40-foot-radius field of magic extends from you, disrupting bullets and causing firearms to malfunction. Within the sphere, attacks with firearms fail, and firearms used to make an attack immediately jam. A jammed firearm can’t be used to make an attack until a creature uses its action to clear the weapon malfunction.
  Firearms outside the sphere which are fired into it have disadvantage on attack rolls, and deal only half damage on a successful hit.  

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