Antiballistics Field
6th-level abjuration (renaissance)
Casting time: 1 action
Range: Self (40-foot-radius sphere)
Target: --
Components: V, S, M (a pinch of wet gunpowder)
Duration: Concentration, up to 10 minutes
Classes:
Subclasses:
An invisible 40-foot-radius field of magic extends from you, disrupting bullets and causing firearms to malfunction. Within the sphere, attacks with firearms fail, and firearms used to make an attack immediately jam. A jammed firearm can’t be used to make an attack until a creature uses its action to clear the weapon malfunction.
Firearms outside the sphere which are fired into it have disadvantage on attack rolls, and deal only half damage on a successful hit.
An invisible 40-foot-radius field of magic extends from you, disrupting bullets and causing firearms to malfunction. Within the sphere, attacks with firearms fail, and firearms used to make an attack immediately jam. A jammed firearm can’t be used to make an attack until a creature uses its action to clear the weapon malfunction.
Firearms outside the sphere which are fired into it have disadvantage on attack rolls, and deal only half damage on a successful hit.
Comments