Ambient Drift
3rd-level abjuration (Sound Spells)
Casting time: 1 action
Range: Touch
Target: one willing creature within touch range
Components: V, M (a pair of beets that have been shaken)
Duration: 1 hour
Classes: Artificer, Bard, Wizard
Subclasses: Bard (College of Bells)
For the duration, ambient noise fills your mind or the mind of one willing creature you can see within range, blocking out distractions. Until the spell ends, the target gains the following benefits:
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd. The creatures must be within 30 feet of each other when you target them.
For the duration, ambient noise fills your mind or the mind of one willing creature you can see within range, blocking out distractions. Until the spell ends, the target gains the following benefits:
- The creature automatically succeeds on saving throws against being charmed, deafened frightened, or stunned.
- The creature has advantage on saving throws made to maintain concentration.
- The target has disadvantage on any ability check that requires hearing.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd. The creatures must be within 30 feet of each other when you target them.
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