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Do You Hear The People Sing? Report

General Summary

The group spent a little over a week fomenting discord in the city by defacing statues of Bane as well as sowing tales of some group of adventurers who was doing all this work. They also began taking guards out at night and leaving no bodies.   After this time of creating fear and stress for the leadership, they then stormed the Citadel and did battle with several ilithids who were stalking the dungeons and freed the people within, then leading the survivors along with their allies in the city to storm the manor.   Upon reaching the manor, they discovered Vicari had fled, leaving a power vacuum into which the party installed Brother Feargal who is trying to put together some kind of council to manage the city and restructure it.   That said, the drow threat remains on the horizon on the city because the change in leadership means they will no longer be trading slaves to them in exchange for peace. Who knows what may come in the future...   During the down time, the group has done a few things. Farron gul-Tinonubon has spent the tenday downtime writing recommendations to Gilthraven Hall for the magically talented now that it is no longer illegal. He also trained some of those who may not be skilled enough to be sent to Gilthraven Hall.   Rhialla helped establish an order of worshipers of Erastil in the city and cleanse the cty of Bane's touch.   Rook spent his time finding the best fighters in the city and establishing a fighters' school to train others as well and as an attempt to establish a fighting force within the city to defend it.

Rewards Granted

Goods
  • fire opal pendant on a fine gold chain (1440 gp)
  • ivory statuette (2 gp)
  • Jeweled gold crown (2313 gp)
Items
  • Masterwork Banded mail (400 gp)
  • Masterwork Sling (300 gp)
  • Masterwork Studded leather armor (175 gp)
  • Potion of Reduce Person (50 gp)
  Total Value 4680 gp
Goods
  • alexandrite (279 gp)
  • carnelian (14 gp)
  • fiery yellow corundum (682 gp)
  • freshwater (irregular) pearl (7 gp)
  • moss agate (8 gp)
Total Value 1437 gp
Small Bag of Holding II   Coins 4 pp, 150 gp, 70 sp   Gems
  • Bloodstone (45 gp)
  • Citrine (50 gp)
  • Freshwater Pearl (9 gp)
  • Garnet (100 gp)
  • Hematite (10 gp)
  • Malachite (10 gp)
  • Milky Quartz (50 gp)
  • Rose Quartz (50 gp)
  • Topaz (550 gp)
  • Turquoise (7 gp)
  Masterwork Items
  • Masterwork Spear (302 gp)
  Magic Items
  • Potion of Enlarge Person (cr, 50 gp)
  • Potion of Protection from Evil (cr, 50 gp)
  • Scroll of Entangle (cr, 25 gp)
  • Scroll of Lightning Bolt (cr, 375 gp)
  • Scroll of Produce Flame (cr, 25 gp)
  • Wand of Bless Weapon (cr, 750 gp)
  • Wand of Read Magic (cr, 375 gp) (design provides clue to function)
  Total value 3030 gp
Coins 98 pp, 740 gp, 74 sp, 142 cp   Gems
  • Alabaster (9 gp)
  • Aquamarine (500 gp)
  • Chrysoberyl (110 gp)
  • Jasper (60 gp)
  • Moonstone (65 gp)
  • Obsidian (9 gp)
  • Rock Quartz (12 gp)
  Masterwork Items
  • Masterwork Greatclub (305 gp)
  • Masterwork Light Crossbow (335 gp)
  • Masterwork Shortspear (301 gp)
  Total value 3434 gp 8 sp 2 cp

Missions/Quests Completed

Freed Fomhar! (yay!) Achieved Level 7.

Notes

Spellbook 1 Contains:   Level 1: Alarm – Desperate Weapon – Ear-Piercing Scream – Endure Elements – Expeditious Retreat – Feather Fall – Floating Disk – Liberating Command – Mage Armor – Open And Shut – Reduce Person – Snowball – Unseen Servant Level 2: Bear's Endurance – Burning Gaze – Cat's Grace – Elemental Touch – Fox's Cunning – Invisibility – Know Peerage Level 3: Conjure Carriage – Displacement – Sleet Storm – Slow – Water Breathing Level 4: Demanding Message – Dimension Door – Remove Curse – Wall Of Fire
Spellbook 2 Contains:     Level 1: Aphasia – Chill Touch – Crafter's Fortune – Mage Armor – Magic Weapon – Mirror Strike – Obscuring Mist – Protection From Evil – Ray Of Enfeeblement – Ray of Sickening – See Alignment – Silent Image Level 2: Cat's Grace – Command Undead – Darkvision – Languid Venom – Levitate – Owl's Wisdom – Scare – Skinsend – Spectral Hand Level 3: Animate Dead, Lesser – Detect Desires – Dispel Magic – Fireball – Gaseous Form – Halt Undead – Ki Leech – Protection from Energy – Ray of Exhaustion – Sleet Storm Level 4: Confusion – Enervation – False Life, Greater – Fear – Remove Curse – Wall Of Fire Level 5: Blight – Cloudkill – Cone of Cold – Plague Carrier
Spellbook 3 Contains:   Level 1: Alarm – Charm Person – Comprehend Languages – Cultural Adaptation – Detect Secret Doors – Enlarge Person – Fabricate Disguise – Floating Disk – Handy Grapnel – Identify – Obscuring Mist – See Alignment – Sleep – True Strike Level 2: Bull's Strength – Burning Gaze – Darkvision – Elemental Speech – Fog Cloud – Fox's Cunning – Hidden Presence – Invisibility – Locate Object – See Invisibility Level 3: Arcane Sight – Clairaudience/Clairvoyance – Fireball – Gaseous Form – Heroism – Lightning Bolt – Open Book – Seek Thoughts – Tiny Hut – Water Breathing Level 4: Confusion – Dimension Door – Locate Creature – Remove Curse – Scrying – Tongues, Communal Level 5: Glimpse Of Truth – Overland Flight – Permanency – Sending – Trace Teleport – Wall Of Stone – Waves of Fatigue
Campaign
The Faerie Wars
Protagonists
Report Date
28 Oct 2019
Primary Location

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