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Septereus

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Magic abounds in a land teetering on the edge between bustling infrastructure and encroaching wilderness. The largest continent, Primoth, his home to all kinds of people, dwarfs, trolls, gnomes, gnolls, halflings, tieflings, and unfortunately, humans. The cities teem with the life and breath of folks going about their day, trying to make sense of a life that has seemingly no purpose. Some fill that void with work, others with religion, and still others with drinking and gambling. There are a lucky few, however, who find meaning in Adventure! Yes, whether it be rats to kill, tombs to loot, or heads of state to assassinate, you can always find work if you can swing a sword or cast a spell. Primoth is mostly temperate climate, but with several large mountains forming the Essener Range, and balmy coasts along the three major seas, the Abnonia, the Abath, and the Abaloc. These are known as the AB seas. These lead to the other continents, which we can get to when we get there. Of these, the Abath is the least explored, as few who try to cross it return. There's rumors that a land rich with magic and gold that captures anyone who sails too close to their secretive continent. Other folks say that the sea is full of terrifying monsters. The few that have returned have sited a massive, seemingly unending storm at the end of the world, though no two can confirm the direction it's in.