Submachine Gun

Damage: 2d6 Piercing
Properties: Ammunition, Reload (25), Range (40/120), Burst Fire, Special

Special: When you use your action to make an attack with this weapon, you may use your bonus action to fire off an additional shot at disadvantage.

If you have the "Extra Attack" feature, as a bonus action you can choose to either fire 2 additional shots, or only 1 additional shot.
If you choose to fire 1 additional shot, they both roll normally.
If you choose to fire 2 additional shots, one rolls normally, and the other rolls at disadvantage.
Base Price
Price: 300 Mercs

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