S-R Industries Trench-Gun

Range (30/90), Ammunition, Reload (5), 2 Handed 2d8+mod Piercing.   Heavy Handed: When you make an attack with the Trenchgun, You may use strength for determining attack or damage bonuses.   Powerful Kick: The Trenchgun requires 15str to properly use. Whenever you roll a natural one on an attack roll with this firearm, roll a Str save with a DC of 15, as the recoil comes back stronger then usual. On a fail, you are disarmed, dropping the firearm at your feet. On a pass, nothing happens. (Except for a sore shoulder)   2800gp
Made by RomanRepublic753BC#0753

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