Oath of the Path
Oath:
Clarity
My mind is clear my mindset just
Devotion
My feet with the path I walk no waver in my stride
Perseverance
Those who halt my stride shall be crushed under my boot
Faith
The path I walk shall always achieve glory
*Requires lawful alignment if waver your oath is broken
At 3rd level:
Bonus spells
All spells can be cast 1/short rest without a spell slot
Or you can use a spell slot to cast
3rd: able to cast the cantrip mold earth
9th: meld into stone
13th: stone shape
17th: wall of stone
Special subclass rule
Path ridden: you can choose a path to take and as you level you use a path marked as such
Paths: path of power, path of abundance, path of preparation
At 3rd level:
Channel divinity:
Terrain set:
Using a spell slot or channel divinity as an action you can cause a 5ft by 5ft area on the ground within 30ft to become rough terrain and if a creature ends their turn or moves through that area they take Cha modifier (minimum of 1) piercing damage
The terrain returns to normal after a minute
At will you can allow a creature to pass through unaffected
At level 6 deal Cha mod times 2 piercing damage
At level 8 your tarrian set bypasses resistance
At level 10 you can set 2 per use
At level 12 you can set 3 per use
At level 14 your range is 60 feet
At level 16 when rolling initiative you can use this ability and instantly place 3 terrain sets
The true path:
At the end of a long rest you can use your channel divinity to change your path
At 7th level:
Unrelenting earth:
if a creature dies to your terrain set recover a used first level spell slot
And your terrain set is modified based on path
Path of power:
When you use tarrian set you can choose to make the damage type any damage you can deal
(Example: you can make the damage bludgeoning due to your character uses a hammer or deal radiant because you can use smite)
Path of abundance:
You can put terrain set in the air or on the ground becoming a 5ft cube
Path of preparation: terrain set lasts a hour now
At 15th level:
Path upgrade:
Path of power: you can spend a smite and that becomes the damage of the terrain set
Path of abundance: the area you can set is now a 10ft cube
Path of preparation: the area is now very rough terrian making speeds through it quarter when moving through
At 20th level:
The only path:
your movement can not be altered unwillingly
Path of power: when using smite in terrain set damage is maximum
Path of abundance: double the amount you can terrian set in a action
Path of preparation: your terrian sets last forever unless you choose to remove it or change your path
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