Oath of the Path

Oath: Clarity My mind is clear my mindset just Devotion My feet with the path I walk no waver in my stride Perseverance Those who halt my stride shall be crushed under my boot Faith The path I walk shall always achieve glory   *Requires lawful alignment if waver your oath is broken   At 3rd level: Bonus spells All spells can be cast 1/short rest without a spell slot Or you can use a spell slot to cast 3rd: able to cast the cantrip mold earth 9th: meld into stone 13th: stone shape 17th: wall of stone   Special subclass rule   Path ridden: you can choose a path to take and as you level you use a path marked as such Paths: path of power, path of abundance, path of preparation   At 3rd level: Channel divinity: Terrain set:   Using a spell slot or channel divinity as an action you can cause a 5ft by 5ft area on the ground within 30ft to become rough terrain and if a creature ends their turn or moves through that area they take Cha modifier (minimum of 1) piercing damage The terrain returns to normal after a minute At will you can allow a creature to pass through unaffected At level 6 deal Cha mod times 2 piercing damage At level 8 your tarrian set bypasses resistance At level 10 you can set 2 per use At level 12 you can set 3 per use At level 14 your range is 60 feet At level 16 when rolling initiative you can use this ability and instantly place 3 terrain sets   The true path: At the end of a long rest you can use your channel divinity to change your path   At 7th level: Unrelenting earth:    if a creature dies to your terrain set recover a used first level spell slot And your terrain set is modified based on path   Path of power:   When you use tarrian set you can choose to make the damage type any damage you can deal (Example: you can make the damage bludgeoning due to your character uses a hammer or deal radiant because you can use smite)   Path of abundance:   You can put terrain set in the air or on the ground becoming a 5ft cube   Path of preparation: terrain set lasts a hour now   At 15th level: Path upgrade:   Path of power: you can spend a smite and that becomes the damage of the terrain set Path of abundance: the area you can set is now a 10ft cube Path of preparation: the area is now very rough terrian making speeds through it quarter when moving through   At 20th level: The only path:   your movement can not be altered unwillingly   Path of power: when using smite in terrain set damage is maximum Path of abundance: double the amount you can terrian set in a action Path of preparation: your terrian sets last forever unless you choose to remove it or change your path

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