Oath of Light

Expanded Spell List:
Paladin lvl
3rd: Healing Word, Sanctuary
5th: Spiritual Weapon, Prayer of Healing
9th: Beacon of Hope, Mass Healing Word
13th: Aura of Life, Guardian of Faith
17th: Greater Restoration, Hallow
  3rd Lvl:
Channel Divinity: Holy Shock
After affecting a creature within 30ft of you with a spell on your turn, you can use your channel divinity as a free action to infuse that creature with holy energy. When you use this channel divinity, expend one of your paladin spell slots to heal the affected creature. When you expend a 1st level spell slot you heal the creature for 2d8, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The healing decreases by 1d8 if the target is an undead or a construct to a minimum of 1d8 and a maximum of 4d8.   Channel Divinity: Divine Favor
As an action you can infuse yourself with divine strength for 1 minute, for the duration, once per turn when you deal damage to a creature or restore hit points to a creature, you can add your strength modifier to the damage dealt/health restored.   7th Lvl
Aura of Wisdom
You emit an aura of clarity within 10ft of yourself, while a creature stands in this aura they can cast one spell without the use of a spell slot, this spell can be of a level up to half the level the paladin can cast (rounded up), a creature can benefit from this only once per their long rest.   15th Lvl
Holy Hands
When you deal radiant damage to a creature, you can restore an amount of lay on hands charges equal to the damage dealt, in addition the range of your lay on hands becomes 15ft.
  20th Lvl
Celestian Decree
As a bonus action, a decree of celestia allows you to bend the rules of magic itself, your spellcasting modifier for paladin spells becomes Charisma and Strength, your spell hit modifier is increased by your strength, as is your spell save DC, if an effect needs you to roll a check with your spellcasting ability, you can pick whichever score you want to use, but not both. You also restore lay on hands charges equal to your strength modifier when you use this ability. It lasts for 1 minute and recharges on a long rest.

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