Flying Coffin
Flying Coffin
Vehicle
400 Merc
“The Flying coffin is a fast and safe travel and escape method that protects the vampire from sunlight.”
Medium vehicle, (5x5)*
Creature Capacity: 1 pilot
Cargo Capacity 500lbs
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Armor Class: 10+pilot prof bonus+int modifier
HP:60
Speed: 80ft flying.
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Strength 10
Dexterity 16
Constitution 20
Intelligence 0
Wisdom 0
Charisma 0
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Damage Immunities: Poison, Psychic, Necrotic
Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious
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Flying Coffin can be enter/exited and piloted by a vampire in mist form but coffin cant use Life Drain action while pilot is in mist form.
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Actions.
Life Drain (recharge 5-6). The coffin absorbs the lifeforce of creatures in 10ft sphere around it, each creature within 10ft must make a DC 15 Constitution save or take 3d6 necrotic damage. coffin regains hp equal to half the necrotic damage dealt this way.
(note does not count as coffinlike structure)
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