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Rogues

There are many different ways to describe the Rogue; a knave, a pirate, a trickster, a thief, an assassin. While these things are rogues, they can be so much more beyond that. That comes down to the high skill ceiling for one to be considered as such, with their power in their skills and raw ability to avoid hazards. The very best of rogues are those that become experts in their field, with every rogue having the keen ability to seek weak points in an enemy's defenses and strike the most vital and hard of anyone. With a background in the underside of society, these individuals learn the best means of mobility to escape the law, steath for their illicit activities and the knowledge both in book smart and street smart. There is even a secret code that any rogue worth their salt will be familiar with, a series of symbols or indecipherable jargon known as Thieves' Cant.   Rogues are among the most common adventurers due to the allure of treasure hunting that often requires someone of their specific skills. Since there is always those that cannot reach the highest pinnacles of civilization by the most honest means, there is always a seedy underbelly to anywhere of sizable population, and thus a constant supply of rogues for hire. A simple cutpurse or thug isn't covered here, as the truly inspirational rogues follow a higher standard, specializing their talents down a paticular archtype.   The most potent of archtypes a rogue may belong to are as follows:   Arcane Trickster.   Assassin.   Inquisitive.   Mastermind.   Phantom.   Scout.   Soulknife.   Swashbuckler.   Thief. The quintessential rogue, these rogues are the masters of breaking and entering, the very best at treasure hunting. While those of this variety may be common cutpurses and burglars, so too do professional explorers, delvers and investigators. Traps, secret doors, and other hazards that someone may put in the way between a thief and their goal, no matter how thorough, will be mere child's play to the masters of the art of infiltration. Hired either as a solo act, or

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