Sonia
### Sonia, the Queen of the Games
**Story**
Born and raised on the streets of Shan, Sonia has shown an innate talent for theft and deception since she was a child. At just twelve years old, she was already an expert thief, capable of emptying the pockets of the most attentive merchants. Her youth was a whirlwind of adventures, between daring escapes and encounters with bizarre characters.
At twenty, Sonia decided to put her skills at the service of a larger organization: the Four Fingers. In a short time, she became a prominent figure in the guild, thanks to her intelligence, her cunning and her ability to manage people. It was she who transformed the gambling halls into real traps for the most naive, significantly increasing the guild's profits.
Her travels as an adventurer have taken her to remote places, where she has faced monstrous creatures and solved ancient puzzles. During these adventures, she collected a rich loot, which she jealously keeps in a secret hiding place.
**Character and Personality**
Sonia is a strong and independent woman, with a sharp intelligence and a cutting sense of humor. Behind her tough and ruthless appearance, hides a sensitive and romantic soul. She is deeply attached to the Four Fingers, who she considers her true family.
- Pragmatic: Sonia is a realist, who prefers to face problems in a rational and pragmatic way.
- Ambitious: She is never satisfied with the results obtained and always tries to achieve increasingly ambitious goals.
- Loyal: She is extremely loyal to her friends and allies, but does not hesitate to punish those who betray her.
- Cautious: Before acting, Sonia carefully evaluates all the possible consequences.
- Manipulator: Sonia is a born manipulator. She uses her charm and intelligence to influence people and get what she wants.
**Relationships and Conflicts**
**Sonia and One Eye**
- Mutual Distrust: Sonia is wary of One Eye's brute force and impulsive nature. She believes his loyalty is questionable.
- Respect for Competence: Despite her distrust, she recognizes One Eye's skills as a warrior and his ability to maintain order.
- Strategic Collaboration: They work together when necessary, but always keep their distance. Sonia may use One Eye's strength to protect her casinos, while One Eye may ask Sonia to use her networks to gain information on a rival.
**Sonia and Old Alan**
- Utilitarian Relationship: Their relationship is purely utilitarian. Sonia provides Alan with players for his casinos, while he provides her with a steady flow of money.
- Underground Competition: Both are aware that money is power, and they compete to obtain the best sources of income.
- Mutual caution: Both are wary of each other, knowing that in the world of crime, alliances are often fragile.
**Sonia and Roxanne**
- Rivalry: There is a veiled competition between Sonia and Roxanne, but also mutual respect. Both are strong, independent women, and each has her own domain within the guild.
- Competition for power: They compete for influence over guild members and access to resources.
- Temporary alliances: Despite their rivalry, they may temporarily team up to achieve a common goal, but these alliances are always fragile.
**Other Key Figures**
- The Trusted Basilisk: Sonia has a basilisk that she trusts implicitly. This deadly reptile is her personal guardian and enforcer.
- The High-Ranked Informant: She has a particularly reliable informant who provides her with crucial information on the activities of the March Guard and other criminal guilds.
- An Influential Debtor: A powerful merchant who owes Sonia a large sum of money. This dynamic creates a relationship of mutual dependency, which Sonia uses to her advantage.
- The Gamblers: She has a complex relationship with gamblers, whom she views as both victims and opportunities.
- The Authorities: She is in constant conflict with the March Guard, who try to put her in difficulty.
- The Sisters of the Blade: She considers the Sisters a constant threat to her guild and her very life.
**Skills and Powers**
- 10th Level Thief: She possesses all the typical skills of a high-level thief, such as the ability to move silently, pick any lock, and disarm traps.
- Expert Combatant: She is highly skilled in hand-to-hand combat, using her knives with great precision.
- Extrasensory Perception: Thanks to her experiences, she has developed an extrasensory perception that allows her to sense danger in advance (+2 to initiative).
- Knowledge of Games of Chance: She is a master at manipulating dice and cards, and knows all the techniques to defraud gamblers (+2 to Sleight of Hand).
- Armor: A pink leather jacket, studded with metal and lined with silk (AC 13). It conceals several knives, which Sonia uses as throwing weapons.
- Gloves: A pair of leather gloves, with reinforced fingers for easier picking, Enchanted with a +1 to Lock Picking.
- Charm of Luck: A magical charm that grants her a small amount of luck at games of chance (Advantage on a dice roll, recharges each morning).
- Bag of Tricks: A bag containing a wide array of burglar tools, poisons, and other items useful to a thief.
- Secret Map: A detailed map of Shan, detailing all hiding places and escape routes.
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