Summary of Conditions
Overview
Conditions are status effects that influence gameplay by altering a character's abilities, attributes, or behaviors. They can arise from elemental magic, physical combat, or environmental factors and can be inflicted on characters, enemies, or even objects. Conditions may be temporary or long-lasting, with various effects depending on the source.
Physical Conditions
These conditions result from physical combat or environmental hazards and often impact movement, stamina, or consciousness.
- Staggered
- Description: Character is momentarily off-balance, reducing their ability to attack or defend effectively.
- Effects: Slows actions and increases incoming damage by 10%.
- Source: Heavy physical attacks or environmental factors like unstable terrain.
- Stunned
- Description: Character is incapacitated for a short time.
- Effects: Prevents all actions for the duration.
- Source: Electric shocks, heavy concussive blows, or specialized weapons.
- Hobbled
- Description: Character’s mobility is impaired.
- Effects: Reduces movement speed by 50% and makes dodging less effective.
- Source: Leg injuries, traps, or binding magic.
- Poisoned
- Description: Gradual loss of consciousness or stamina due to toxins.
- Effects: Drains stamina by a small amount over time; advanced poisons may reduce consciousness.
- Source: Poison-coated weapons, traps, or contaminated environments.
Elemental Conditions
These conditions arise from the application of elemental magic or environmental effects and often interact with each other in strategic ways.
- Burning (Fire)
- Description: Character suffers ongoing damage from flames.
- Effects: Deals damage over time and reduces stamina regeneration.
- Source: Fire magic, explosives, or environmental hazards.
- Freezing (Ice)
- Description: Character’s movements are slowed by ice or extreme cold.
- Effects: Reduces movement speed by 50% and increases stamina costs for actions.
- Source: Ice magic or cold environments.
- Shocked (Lightning)
- Description: Character suffers electrical interference.
- Effects: Reduces coordination (affecting accuracy and agility) and has a chance to Stun.
- Source: Lightning magic or electrified surfaces.
- Soaked (Water)
- Description: Character is drenched in water.
- Effects: Makes the character more susceptible to electrical attacks and reduces resistance to cold.
- Source: Water magic, weather, or traps.
- Suffocated (Air)
- Description: Character is deprived of oxygen.
- Effects: Reduces consciousness gradually until exposure ends.
- Source: Air magic (vacuum creation) or environmental factors.
Mental and Magical Conditions
These conditions primarily affect a character's mental state or their ability to use magic effectively.
- Paralysis (Lightning, Mental)
- Description: Character is unable to move due to physical or mental shock.
- Effects: Prevents movement and physical actions; mental abilities may still function.
- Source: High-voltage attacks, fear-inducing spells, or strong mental domination.
- Exhaustion
- Description: Overuse of stamina or mana results in severe physical or magical fatigue.
- Effects: Reduces the effectiveness of all actions and halves regeneration rates.
- Source: Depleted stamina or mana pools.
- Overheated
- Description: Excessive exposure to heat or fire magic overwhelms the body.
- Effects: Gradually reduces stamina and consciousness.
- Source: Fire magic or hot environments.
- Brittle (Ice, Mental)
- Description: Character’s defenses are weakened, making them more susceptible to damage.
- Effects: Increases all incoming damage by 25%.
- Source: Ice magic or mental breakdowns.
Gameplay Implications
- Condition Synergy: Many conditions interact with each other, such as Soaked making characters more vulnerable to Shocked, or Freezing counteracting Burning.
- Strategic Use: Players can exploit conditions for tactical advantages, such as slowing an enemy with Hobbled or neutralizing a group with Stunned.
- Recovery: Some conditions end after a set time, while others require specific remedies (e.g., potions, spells, or rest).
- AI Behavior: Enemies will also exploit conditions, forcing players to adapt their strategies.