Pool Regeneration and Management Overview

Training the Pools

General Training Framework

Primary Stat Improvement: Players improve the primary stat for a pool through dedicated in-game training, either manually or via time-based training.

Manual Training Mechanics:

  • The player must engage in specific activities that challenge the relevant pool.
  • Training involves meeting precise thresholds without overexertion (e.g., avoiding a zero pool state).
  • The number of successful training cycles required equals the current stat value of the attribute.

Stamina Training

Primary Stat: Endurance
Pool:
Stamina
Mechanic:

  • The player must reduce their Stamina Pool to below 10% for at least 30 seconds without depleting it entirely.
  • Maintain a delicate balance by alternating between walking, running, and sprinting.
  • To increase Endurance by 1 point:
  • Complete a number of successful 30-second sessions equal to the current Endurance stat value.
  • Example: If Endurance = 10, the player must complete 10 sessions to raise it to 11.

Game Feedback:

  • Visual/audio indicators show when the stamina pool is in the training range.
  • A progress bar tracks completed training sessions.

Consciousness Training

Primary Stat: Vitality
Pool:
Consciousness
Mechanic:

  • Players engage in combat or take controlled damage while keeping their Consciousness Pool above 10% but below 25% for at least 30 seconds.
  • This encourages players to take risks in combat or participate in controlled sparring scenarios.

Additional Training Sources:

  • Use specialized training facilities like combat simulators or sparring with NPCs to reduce risk.
  • Controlled damage mechanics: Damage from training exercises does not fully deplete the Consciousness Pool, preventing unintended knockouts.

To Increase Vitality:

  • Complete a number of successful training cycles equal to the current Vitality stat value.

Mana Pool Training

Primary Stat: Mana
Pool:
Mana Pool
Mechanic:

  • Players must drain their Mana Pool to below 10% and maintain that range for 30 seconds without hitting zero.
  • Casting small, controlled spells is key to maintaining the balance, as overexertion leads to mana burnout.

Additional Training Sources:

  • Practice low-cost magical abilities repeatedly.
  • Specialized magic trainers or focus challenges can provide more structured training opportunities.

To Increase Mana:

  • Complete a number of successful training cycles equal to the current Mana stat value.

Alternative Time-Based Training

For players who cannot or do not wish to manually train:

  • Dedicate game time (e.g., a few in-game hours or a full day) to focused training.
  • Training requires a payment for access to facilities, NPC trainers, or gear.
  • Yields incremental stat improvements (e.g., 1-2 points) after sustained effort.

Training as a Resource Trade-Off

Training introduces meaningful trade-offs:

  • Time Investment: Training pools detracts from time for jobs, studying, or social interactions.
  • Resource Management: Players balance stamina, mana, and consciousness for sustained training.
  • Progression Choice: The player decides between improving their stats for future gameplay or focusing on immediate survival and debt repayment.

Pool Regeneration

Stamina Pool

  • Regeneration Mechanics:
  • If the stamina pool is fully exhausted, the maximum stamina pool for the day is reduced by 1%. This penalty can be removed by sleeping for at least 6 hours.
  • After complete exhaustion, the stamina pool will regenerate to 80% of the maximum value within 30 seconds of rest.
  • The remaining 20% will regenerate over the next 10 minutes of light activity or rest.
  • Encouragement of Strategic Use:
  • Players are encouraged to manage stamina carefully to avoid exhausting the pool and incurring penalties.
  • This system balances risk and reward while keeping penalties manageable to avoid frustration.

Consciousness Pool

  • Knockout Mechanics:
  • If the consciousness pool is completely drained, the character will be knocked out for a time based on the source of unconsciousness.
  • A minigame is available to allow the player to attempt to wake the character earlier, maintaining engagement during this downtime.
  • Post-Knockout Recovery:
  • Upon waking, the consciousness pool will be restored to 20% of the maximum value.
  • The remaining consciousness must be recovered through sleep or external aids such as stimulants.
  • Modifiers:
  • Caffeine or similar stimulants: Add 10% to consciousness when consumed.
  • Debuffs like knockout gas: Reduce the current consciousness and may lower the maximum consciousness temporarily.

Mana Pool

  • Exhaustion Mechanics:
  • If the mana pool is completely drained, the character will be knocked unconscious until the mana pool regenerates to at least 5% of its maximum.
  • In areas with corrupted mana, this regeneration will take approximately 6 hours.
  • Purification and Usage Notes:
  • Magical girls can use purified crystals to recharge mana pools more efficiently.
  • Proper management of mana is critical in avoiding unconsciousness, especially in high-stakes scenarios.