Ironbred
Scarred Lands Players Guide
Ironbred
The vicious, bloodthirsty raiders known as sutak still plague the Ukrudan Desert and its surrounding environs, but none hate them more than the self-styled “ironbred” — sutak who have renounced the titan that created them and joined the ranks of the Redeemed. Now these ironbred seek to redefine themselves in a world that still tends to view them as enemies.
ability score increase:
Your Dexterity score increases by 2, and your Constitution score increases by 1.
age:
Ironbred reach adulthood in their late teens, and most live less than a century, reaching decrepitude a little faster than humans do.
alignment:
Neutral, or any.
Size:
Medium
speed:
30 ft.
Languages:
Sutak and any one other language.
race features:
- Darkvision (30 ft.). You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
- Fire Born. You have advantage on saving throws to avoid exhaustion due to extreme heat or thirst. In addition, you have resistance to fire damage.
- Ironbred Combat Training. You have proficiency with the cestus, flail, maul, and warhammer.
- Tough Hide. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
- Tool Proficiency. You gain proficiency with one set of artisan’s tools chosen from among leatherworker’s tools, smith’s tools, or tinker’s tools.
- Unnerving. You have a grating voice and an unsettling manner, and you know how to use these traits to your benefit. You gain proficiency in the Intimidation skill.
Physical Description: The hulking ironbred are taller than most humans, as well as brawnier. An ironbred has an emaciated, horselike head and a harsh braying voice. The creature’s two legs are also like a horse’s from the knee down, with backward-canted heels that lead down to hooves. The rest is akin to the body of a beefy human. An ironbred has short fur, ranging from brown-black to rust-colored, or in some cases dappled, but ironbred dye, tattoo, and even scarify themselves in elaborate, personalized patterns. Most ironbred prefer clothing that other races see as garish, such as the feathered half-capes that are currently popular in the Iron Court.
Society: The Iron Court is the most notable society of ironbred in Ghelspad. Although slow to trust, the ironbred cherish loyalty and thus take great care in their interactions with outsiders. Another prominent group of ironbred are the Iron Riders, a cavalry unit based out of the Gleaming Valley; descended from Divine War captives of the sutak, these converts to Corean are often found with hollow legionnaires. Many other ironbred are hermits, solitary travelers, or wanderers content to blend into city-states that care more for trade itself than the race or ethnicity of those who do business there.
Relations: Ironbred dread the hatred that comes when they are confused for sutak, for they know all too well that such hatred is justifiable. They are often relieved to find they are merely feared or mistrusted by others, for they know those attitudes can be changed with extended interaction. As for the savage sutak themselves, the ironbred loathe them universally. Captured sutak are offered a single chance to recant Thulkas before being put down like rabid beasts.
Society: The Iron Court is the most notable society of ironbred in Ghelspad. Although slow to trust, the ironbred cherish loyalty and thus take great care in their interactions with outsiders. Another prominent group of ironbred are the Iron Riders, a cavalry unit based out of the Gleaming Valley; descended from Divine War captives of the sutak, these converts to Corean are often found with hollow legionnaires. Many other ironbred are hermits, solitary travelers, or wanderers content to blend into city-states that care more for trade itself than the race or ethnicity of those who do business there.
Relations: Ironbred dread the hatred that comes when they are confused for sutak, for they know all too well that such hatred is justifiable. They are often relieved to find they are merely feared or mistrusted by others, for they know those attitudes can be changed with extended interaction. As for the savage sutak themselves, the ironbred loathe them universally. Captured sutak are offered a single chance to recant Thulkas before being put down like rabid beasts.
Comments