Dura, one of the largest and oldest quarter of Sharn , rises from the ruins Shaarat and the Old Sharn that fell at the end of the War of the Mark. But as Sharn has grown over the centuries since that terrible conflict, Dura has been left behind. Today, many consider it a blight on the city, riddled as it is with poverty and crime. Dura is home to the majority of the lower classes of Sharn, and Lower Dura is generally considered to be little better than the Cogs. Nonetheless, Dura is the gateway to the Dagger River. Cargo passes from Cliffside up through Dura, and most of the vast warehouse districts are located in the lower ward. The Bazaar of Dura is a source for all manner of unusual goods, including a wide range of illegal merchandise. Dura may be dangerous and dirty, but it is certainly a gateway to adventure.
Savaged Eberron is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
This site references the Savage Worlds Adventure Edition game system, the Savage Worlds Fantasy Companion, the Savage Worlds Horror Companion, the Savage Worlds Pulp GM's Toolkit, 50 Fathoms Player's Guide, Slipstream Player's Guide, and Lankhmar: City of Thieves, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.
Eberron and its respective logo are trademarks of Wizards of the Coast, Inc., in the U.S.A. and other countries.
This site takes some content and inspiration from Eberron for Savage Worlds put together by Kristian Serrano.