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The Gates of Mourning

This tome tells the history of the Gates of Mourning, covering 3 major timeperiods, Ancient, First War, Modern Era.   Ancient The Gates of mourning were originally the Caves of Myst, the only trail connecting the two towns of Wrenwall and Trevale in what is now Demacia and Noxus respectively. Tevale explorers had found the mines of Wrenwall long ago on an expedition by ship around the Argent Mountains. After losing more than a few ships to ravaging barbarians on the coast, the Trevale looked for a new route eventually coming upon a system of caves in the mountains that connected the two cities. The Trevalans set up a mining city naming it Wrenwall after the stone wrens that habitated the rocky peak. The two cities lived in harmony, Trevale's rich soils feeding the miners whose rich seam fed the pockets of both. The cave system was eventually widened, marked and lit and became a beacon of the freindship between the two cities and became known as the Gates of Morning, named for the day long trip, where no matter what time you entered the cave you would come out to morning. While the main path was widened, the cave system itself was left in tact. While the Trevalans did provide food for the Wrenwallens, some felt they were takin too big a cut as middle men for the sale of the Gemstones. This led to the Trevalans resenting the Wrenwallards for leaving them behind and the Wrenwallards resenting the Trevalans for holding them back. Then the Blight famine occured, a disastrous disease brought in unknowingly by a Targonian immigrant farmer. The farmer just wanted to bring in some plants from his home to sell within the town and share his culture. Unfortunately the celestial soils of Targon have helped the plants fight the blight and one species of plant he brought, the Moon Flower, will carry the disease while suffering no ill effects. The food crops infested with this would wither and melt a week or so after harvesting, rarely showing signs of disease while growing. Trevale was devastated losing whole stores of their crops sending the city into a panic. Eventually food was scarce enough some tried eating the diseased foods. Some were fine, just a bit ill to the stomach, but many fell deathly ill, coughing up sections of stomach and lung in the process. Eventually all fields were burned and salted, the groundwells sealed. Most headed back to their homelands or further inlad, some joining Noxian diplomatic parties on their journey home. The remaining Trevalans headed through the gates of Morning, hoping the Wrenwallards were having better luck than them. The path between the gates was eerily quiet and the mist that hung about in the early days of the Gates were back and then some. The Trevalans would wander off the path in the mists and end up down some long abandoned and decrepit tunnel. More than half of the The Trevalans perished or were lost on the journey. Just past the Halfway Mark, an in cavern tavern that was setup to mark the joining point of the two cities, the Trevalan survivors discovered the bodies of what seemed to be some Wrenwallard scouts. Blood was everywhere but there was no trauma. The Wrenwallards all had soggy mouths and hands and elbows soacked in blood and tissue. These men had died sick. The Trevlans then realized the Blight must have hit the fields sooner than they though and the only shipments that had made it out to Wrenwall would have been tainted. One man was found to be holding a completely blighted fruit with a bite out of it, with the word Why...written in blood next to him. The most curious was the final body they found had Moon Flowers growing out of its mouth. The Trevalans pressed on, now worried what they may find, and when the arrived in Wrenwall, there was no movement, no sign of people in the whole town. Just lonely gems, and fields of Moon Flower.

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