Session 7 Report in Ruling a Fairly Tale Kingdom | World Anvil

Session 7

General Summary

Sarenith 9 continued - Hex 1216

  We had found the abandoned temple of Erastil and fought the bear. He was a cursed person. His body reverted to a man then aged and crumbled to dust.   There is a pool of water with algae here, it became crystal clear. The background noise levels improved. It got warmer. The water pool had healing properties. 50 ft long, 20 ft wide, 3 ft deep.   We went up the stairs to enter the cave. It's a natural like cavern. Their is a simple, but well made altar with some bones on it. We find a broken silver holy symbol. Kaidan picks up the symbol to take with him.   We remove the bones.   In another alcove, their is that was the bears 'nest'. We think this shrine is over 100 years old.   We search the other alcoves. Gilain believes the priest was Taldin. Taldor's last colonization was 300+ years ago.   North half a mile, Oewyn and Kaidan find an easier to ascend slope to the top of the large earth mound. They climb up and take a look around to determine what we can see.   When they return down to the group, Kaidan buries the bear's bones inside the menhir in the south east corner.   We camp as we did not sleep the previous night. We spend the rest of the day light hours foraging.   We then make the camp again until morning.  

Sarenith 10 - Start searching Hex 1216

 

Sarenith 11 - Complete searching Hex 1216

 

Sarenith 12 - Travel to 1117

  On the way, 2 boars come out of the brush. Kaidan calls a halt and the two boars rush Kaidan.   * Combat ** 2 x Boars (CR2) - 120 x 2 = 240 xp   We gut the boars and dress them out.   We camp for the night.  

Sarenith 13 - Start searching Hex 1117

  The next morning, we see a pony sized rabbit get startled by the barking of the dog and run away.   We find the river. No ford.   We camp. During first watch, Pervilash shows up guzzling Oweyn's liquor. This is his home hex. In conversation, he shares what we would find on the other side. We take turns taking notes over the course of the night.  

Sarenith 14 - Travel to Hex 1217 to Ford

  Bandit camp has not been re-inhabited.   Camping - first watch hears wolf hours that grow in number then taper off.  

Sarenith 15 - Travel to Hex 1118

  Camping - normal night sounds.  

Sarenith 16.5 - Travel to Hex 1018 - Olegs

  Aeva Wyn introduces herself. Elusandrae Morningstar had mentioned our group. After some dialogue, we agree for her to join us. (Probationaly)   We seek out Jhod Kavken (Cleric of Erastil) at Oleg's. We share our tale and give him the holy symbol. He would like us to escort him there.   We show the handaxe that had Breeg's name and relay our "story".   We do a party split and it is 120 gold and 8 silver.  

Sarenith 17 - Travel to Bokken and back to Oleg's - Hex 1019

  Kaidan and Alexi pick up their potions and Kaidan puts in an order in for 4 more cure lights (at 37.5 gp)  

Bokken Order

  * Kaidan - 4 x Cure Light Potions - Paid in Advance  

Sarenith 18.1 - Travel to Hex 1017 and part of 1018

  Camping out, we hear wolf sign, but not attacked. This is where the bear traps where.  

Sarenith 18 - Travel to Hex 1016 - Forest

 

Sarenith 19 - Travel to Hex 1116 - Forest

  We arrive in the hex we want to finish searching. Pervilash and Tig stop by for a visit as we head into this square.  

Sarenith 20 - Complete second day of searching Hex 1116.

  Find a tree that his it's bark shredded from 9ft up to the ground. Bears are known to do this, but several of the marks are not from claws. Leana believes they are beak like - perhaps an Owlbear??  

Sarenith 21 - Travel to Hex 1216 - Temple of the Elk

  Jhod Kavken is happy to arrive here with us. The air is still warm here. We proceed with Jhod to enter Temple.   Upon entering, their is a strange feeling of entering a waking dream. The entire party comes to a halt and stares off into space except for Aeva. Aeva wakes Alexi with force.   In the dream - we are individually standing in the cave. The cave is lit. There are shelves and cots. I take a moment to adjust my robe and scarves and religious garments. I beckon to the bear to come forwards. It comes up and gets on the alter of stone. I look around and take a moment to make my hand stop shaking. Then start an invocation - the people in my care are falling to the forces arrayed against them. Nothing happens. Of course, why would something happen this time. I take my dagger and approach the bear. In a single gesture, I cut the bears throat saying - if you won't help us, I offer this to anyone that would help. A burning sensation at my chest - the holy symbol is burning. I take it off and throw it to the ground. The lights begin to dim and the blood of the bear flows. My body starts to change and I'm becoming a bear. I wake from the dream.   Those of us that shared the dream, had the same dream.   Leana thinks that the Taldin colonization failed due to conflict. They were literally driven out.   Jhod believes Erastil wanted him to know he is not a lost cause. He has made mistakes. Before things happened, he was part of the church of Erastil in Galt (to the south). He did his best to assist villagers as was his teaching. Things went south when a villager was killed. It wasn't part of the normal uprising/revolutions that Galt is used to. It was a murder. He took part in the investigation. There was a 2nd, 3rd, and 4th murder. They had a prime suspect. The conclusions pointed them to believe he was a werewolf. He and the towns people captured the individual and put him to death. The next day, a hunter killed an intelligent wolf. Later they found the suspect was a spy for a local bandit group. There was an investigation by the church. The fact that it was a bandit, saved him from excommunication. He accepted exile. During his exile, in Brevoy, he had the dream of this place. He will take time and meditate her.   He gives us a Scroll of Cure Moderate (CL4).  

Sarenith 22 - Travel to Hex 1317

  During the travel, one of the tree branches reached out and grabbed Kaiden and he get's tangled up badly. It takes him a minute to untangle himself.   We continue our travel and search for a camp site. We find sod and thatch that is fallen in. We search the area. Oewyn find the hut was fully destroyed - but finds a nearby stream of fresh water.   We don't hear wolves, but do hear boar sounds throughout the night.   During third watch, Oewyn and Soldier hear something breaking through the underbrush. A large hulking shape loops into the edges of the camp site.  

Combat

* 1 x Owl Bear (CR3) - 134 each   As it crashes down and goes still, a thing - shambling mound moves in and latches on to the corpse of the owl bear.   * 1 x shambling mound   It consumes the owl bear..and then shambles off.   Some of us go back to sleep for the most part.  

Sarenith 23 - Search Hex 1317 - 1st day

  Lots of boars in the area. They are 'calmer'.   One oddity, some of the topiary in this area has been sculpted in animal shapes - things we have seen so far in the forest.   We camp. We see a blue goat with a rhino horn during first watch.  

Sarenith 24 - Search Hex 1317 - 2nd day

  Oewyn finds a huge briar/bramble patch. Path tramples into - 100 ft in - massive topped tree. There is a big hollow under trunk. We unmount and cautiously move in.   We start to examine the den, when we hear the skittishness of the horses and realize a giant boar is at the bramble entrance. A fight ensues.   We defeat it. It was scary. Green stripe on it. Skinning the hide.   We go on to search the rest of the hex.   We camp for the night.  

Sarenith 24 - Travel to Hex 1416

  About half way through the day, the boar are less noticeable.   We camp for the night. During first watch, light snow watch and temperature drops.   After the first watch, 4 hours - there is 3 inches of snow.  

Sarenith 25 - Search Hex 1416 (1st day)

  In the distance, we hear a yowl. After a bit, we hear it over and over. Leana determines the direction it is in and we head in it's direction. We spot tracks and follow them and spot a hole in the snow. Oewyn and Kaidan approach and the ground gives way. Oewyn falls in.  

Combat

* 3 x Thylacine (CR2) x 100 = 300 xp   We continue searching the hex.   We find a lean to and the remains of a bones. We find a broken short bow and a dagger. We gather his bones and bury him.   We camp. During the second watch, the temperature starts warming and in the morning their is mud.  

Sarenith 26 - Search Hex 1416 (2nd day)

  During our search, we hear some yowls.  

Sarenith 27 - Travel to Hex 1415

  We encounter a swinging log trap that we spotted it before it got us. We safely triggered it.  

Trap

* 1 x Swinging Log CR1 = 67 XP   We continue traveling and then camp for the night.   During 1st watch, Leana is on a circuit, she tripped on a groove that she was sure wasn't there before. It remind Leana of a snake track. In the search, one of the bags has been opened.   2nd watch - Gilain spots a rut behind the tent. We check and don't find any other sign.   3rd watch - Nothing of note.   The next morning, as we break camp, we find some sign on the other side of camp.  

Sarenith 28 - Search Hex 1415 (1st day)

  We find a ford towards the end of the day. Beaver dam. Their is a pungent scent of sulfur in the air.   One of the rivers in the area is called the Skunk river - it is fed by hot springs - which add the scent.   We notice debris and there is also some legs peaking out of a body.   We send the part of the party across to the dam. As Leana checks for magic, she detects some further out - from the body. Some debris shifts and combat starts. Leana determines it is a Tatzlwyrm.  

Combat

* 2 x Tatzlwyrm (CR4) 100 x 2 +30 bonus = 230   We heal up. We secure the two heads.   The body is a skeleton - scale mail and finely crafted long sword.   Oewyn and Kedain make their way out there and assist in the search. There is a rotten bag that he carefully takes out. Several items of worthwhile. In a sealed bone scroll tube, is a parchment that looks like a partial map.   Using the map, we get the general path this deceased person traveled - he went west from Oleg's then down into the forest. It will help us to map the hexes along the river.      

Session XP

* Quest XP - Jhod Khavod - 100 xp/ 6 = 17 xp * 2 x Boars - 120 x 2 = 240 xp * 1 x Owl Bear (CR3) - 134 each * Tuskgutter - (CR4) - 200 each * 3 x Thylacine (CR2) x 100 = 300 xp * 1 x Swinging Log - Trap CR1 = 67 XP * 2 x Tatzlwyrm (CR4) 100 x 2 +30 bonus = 230 * Hex Exploration - 1216, 1117 | 1317,1416 - 2 x 20 xp + 2 x 17 xp = 74 xp
Report Date
12 Dec 2015

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