Session 1 Report in Ruling a Fairly Tale Kingdom | World Anvil

Session 1

General Summary

Restov Expedition

* The party met for the first time yesterday. * The party was assigned to be together as one of four groups yesterday and spent the rest of the day getting ready for the gala the next day  

Gala - Josef Solamanis

* small gathering - 300 some odd * Introduction of the four groups * Political speeches - 2 hours * Mingling  

Four Group

* First Group ** Iori Sulamis - Grandson of .. ** Handpicked retainers * Second Group ** Hannis Drelov and fiance ** Relative of the fiance - Wizard * Third Group ** Megar Varn - third son noble ** Burly Viking ** Priestly ** His daughter * Group 4 ** Kaidan (and the party)   We have been assigned on of four areas. Goals: * Quell the banditry * Map the area   Letter of Mark provided for Greenbelt. It's spring and we need to be done by winter (about 6 months).  

Mingling

* Oewyn Fletcher - Encounter with young lady clothed in gold - hits on her - Analise Turnkey - Abadarian - conversation is outdoors oriented - sadly comes to the realization that she is more interested in recruiting him for a bonus task - willing to front him some additional support - and depending on what is returned - more on completion. The Church of Abadar is interested in trade and would like a copy of the maps sent to the church when completed. Pleasant small talk for an hour then moves on to another group. Her support will arrive in the morning. * Leana Mistborn - Trying to avoid conversation - starts chasing familiar - someone picks Markeesh up - Alusandre Morningstar - middle aged man with a sword. He is a retired member of one of the sword schools. He is a Magus. He is interested in magical sites, practitioners, places of power. He would be a sponsor. * Kaiden Blackwolf - colorful little fellow - Gnome Quiznos Hufflegem - as a merchant he is interested things that would be regional specialties - exotic goods. He would be a sponsor as well and provide some bonus support in the morning. * Alexi Litewska - has an encounter with a Retavani Noleska - by chance have you served in one of the orders up north? - Bonus job - pursuing hobby - fan of history - the records in the region / non survive - collector of relics - if Alexi finds things, then Retavani will buy them. * Gilain Ironforge - encounter with a thug who leads him to a boss - Kabrain Redeye - a bit of a merchant - (big orc) - missing a nose - replaced with gold plate - he's looking out to find out what we find - resources - precious metals - natural resources. He'll give Gilain the help he needs. More practical with his assistance. We'll be better equiped by him.   Around midnight, enough people have drifted that the gala comes to an end.  

Morning

* Finish preperations to depart * Support received ** Abadar - lacquered box with gold cloth band - six vials - 3 are antitoxin - 2 are blessed water - 1 cure light wounds ** Magus - scroll tube - diagnose disease, remove sickness, identify ** Gnome - Sack of Food - 6-7 bags of rations - 20 days for 5 people - ** Historian - 4 man tent - 3 sunrods - 1 flask of achelmist fire ** Orc Thug - 1 wagon - 2 mules - 2 riding horses   We organize our stuff and head out about the same time as Varn's group.   The weather is clear but chilly.   Day 1 - One day later - we arrive at the border city - Nivikita's Crossing. Varn's group peels off over the river to their area.   Day 2 - Fort Serenko - anti-banditry   Day 3 -   Day 4 -   Day 5 - Into the Stolen Lands - we arrive at Olig's trading post -   NOTE: Exploring a hex - is tied to group speed - assuming 30 ft speed - 1 to 3 days - planes, forest, mountains, desert -   * Three types of sites ** Landmark - large structure or feature - automatically discovered ** Standard Sites - methodical search will find them ** Hidden Sites - requires special skills to find it   Watches and Travel Order  

Olig's Trading Post

* Repurposed border fort * 10 ft palisade and 4 watch towers * Residents ** Svetlana - Pregnant - recently finished a hearty stew and has fresh bread ** Olig - taciturn and gruff -   5 silver a bed - 4 beds 2 silver per animal - 5 totals   Over dinner Kaidan inquires about any bandit issues. "Didn't you get our missives?" Olig storms off. She goes to check on him and then comes back.   About 3 months ago, they were confronted by bandits who threatened to burn down the outpost. They had to turn over all their goods. They threatened other things. They have shown up every month. They tend to arrive within an hour of sunrise. (possibly within a days travel). The first time the showed up - about a dozen. Two of note - a woman with 2 axes and a cloaked man with a bow. She had a dark sense of humor and did most of the talking. The woman almost cut off Olig's hand in a bit of cruel playfulness. Took Svetlana's wedding ring. The second visit was the hooded guy with the bow and with a half dozen then four on the third trip   We are setting an ambush for them tomorrow morning.  

1st day of Gozran

 

Combat (April 1st)

* 1 x Bow Man * 4 x Brigands   Following the fight, Leana Mistborn heals Oewyn Fletcher and Kaiden Blackwolf. We capture one to interrogate.   The plan is that if he is fully cooperative then we'll let him go after we deal with the bandits as a branded bandit. He has agreed to give us intel and lead us to the bandit camp.   * The camp is near the Thorn river (2 hexes away). * There may be other camps affiliated, but he isn't sure. * The number at the camp fluxes - about a dozen left * Happs - Bow Wielder - their small group leader - * Cressel - the girl in charged   Olig and Svetlana are pleased with what we've done and we can stay here for free and free food as long as their supplies hold up.   We bury the bandits bodies a quarter mile from the trading post.   Olig let's us know there are individuals (mostly trappers) in the area. He provides us some information on some outstanding bounties.   * Wanted for Bandits - money for each pair of ears - the Swordlords of Restov * Wanted for Kobolds in the SE Hills - from Restov - Killed or Peace treaty * Local hunter has been trying to acquire one of the regional - monstrous boar - Tusk Gutter - hunters have agreed to chip in - Vakeel will also chip in a further bonus   Tatzel Worms - dragonkin - medium sized - long and snake like - considered rare - no wings and two forelimbs - no breath weapons - Olig would like a head   Svetlana mentions a section of forest SE'ish that grows *moon radishes*. There are beasts that have moved in and she can't harvest them anymore.   Olig says aside from local trappers, Vakeel (bounty on Tusk Gutter) and a mad hermit off to the east.   It's about noon now.   The plan is to go to the hex with the bandits and deal with them - then to search that hex and move back one hex and search that...unless we are weighted down.   We cross the plains/grasslands at a good pace. We reach the edge of the forest before the sun sets and make a bit of inroads into the forest. The area is older and thicker and darker.   We find an old campsite to use for the night. While we are setting up the camp, Soldier finds a cairn.   On Leanna's watch, Alexi drifts off for a moment and Leanna wakes him. Alexi believes Leanna may be a bit jumpy.   The second and third watch pass without incident.  

Session XP - 121

Report Date
19 Sep 2015

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