Consume Light

CONSUME LIGHT   School illumination (necromancy) Level sorcerer/wizard 1   Casting Time 1 standard action   Components S   Range close (25 ft. + 5 ft./2 levels)   Target mundane light sources   Duration 1 round/level   Saving Throw none; SR no   Upon casting this spell, you may target any mundane light source no bigger than a campfire within range, feeding upon its destruction using a swift action. For every light source you consume, you gain 1d4 temporary hp. Light sources so consumed nap out of existence in a burst of cold, dealing 1d4 hp cld damage to the wielder (if any) and adjacent creatures.

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