Consume Light
CONSUME LIGHT
School illumination (necromancy) Level sorcerer/wizard 1
Casting Time 1 standard action
Components S
Range close (25 ft. + 5 ft./2 levels)
Target mundane light sources
Duration 1 round/level
Saving Throw none; SR no
Upon casting this spell, you may target any mundane
light source no bigger than a campfire within range,
feeding upon its destruction using a swift action. For
every light source you consume, you gain 1d4 temporary
hp. Light sources so consumed nap out of existence in a
burst of cold, dealing 1d4 hp cld damage to the wielder
(if any) and adjacent creatures.
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