City Improvements in Ruling a Fairly Tale Kingdom | World Anvil

City Improvements

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City Improvements


BuildingSizeCostsKingdom ModsSettlementTraitsSpecialsSettlement IncreasesCraft UnlocksPopUpgrades To (Cost)Upgrades From
Paved Streets04BP/6mEcon+2; Stab+1Prod+2Yes-----
Sewer System04BP/6mLoy+1; Stab+2Crime+1; Prod+1Yes-----
Bank14BP/7mEcon+4--gp+2000-10--
Black Market110BP/5mEcon+2; Stab+1; Unr+1Corr+2; Cri+22Hgp+2000; CL+1Illegals20--
Magic Shop16BP/11mEcon+1-2Hgp+2000; CL+1All Magic Item10-Luxory Store
Mint16BP/5mEcon+3; Loy+3; Stab+1; Fame+1----10--
Observatory13BP/4mStab+1Lore+2-CL+1-10--
Orphanage14BP/2mStab+1; Unr-1----50--
Bardic College25BP/8mEcon+1; Loy+3; Stab+1; Fame+1--CL+1-50-Theater
Bureau25BP/2mEcon+1; Loy-1. Stab+1Corr+1; Law+1---20--
Hospital25BP/6mLoy+1; Stab+2Lore+1; Prod+2Yes--100--
Magical Academy26BP/10mEcon+2; Fame+1Lore+2; Soc+1YesCL+3-50--
Cathedral45BP/12mLoy+4; Stab+4; Unr-4; Fame+1Law+2YesCL+3-100-Temple
Foreign Quarter45BP/6mEcon+3; Stab-1Crime+1; Lore+1; Society+2Yes--100--
Menagerie44BP/4mEcon+1; Loy+X; Fame+1-Yes--100--
University46BP/13mEcon+3; Loy+3; Fame+1Lore+4; Soc+3YesCL+2-200-Academy
Waterfront46BP/15mEcon+4Prod+2Yesgp+4000CL+1200-Piers

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