Revival Spells in Rubicon
The nature of death and undeath is a bit different in this campaign. I want to make sure you all are aware of how this affects standard spells like Revivify or Animate Dead or anything like that.
Conjure Soul Coin
3rd-level necromancy
Casting Time: 1 action
Range: 10 feet
Components: V, S, M (a single coin of any value, which the spell consumes)
Duration: 10 minutes
Target a corpse or group of corpses within range. If their soul matter exists somewhere in the three planes and has not been consumed (used up in any way or destroyed), the coin used in the casting of this spell is transformed into a soul coin containing the corpse's soul matter. If you choose to target a group of corpses, the spell will select one at random if any are available. If no soul matter is available to create a soul coin, the spell fails and you do not expend a spell slot casting the spell.
A creature does not suffer the disadvantage to attack rolls, ability checks, and saving throws while holding a coin summoned by this spell. The coin has three charges like normal, but any creature holding the coin may only use the Query option.
The coin lasts for ten minutes or until the charges have been spent, and then the coin disappears. The soul matter returns to where it was pulled from and cannot be targetted by this spell again for 10 days.
Here's the link to the original spell: Speak with Dead
Spells dealing with Mindless Undead
Any spell that creates, summons, or builds an undead creature that is largely mindless, has no memory of any previous life, and no soul of its own, is unchanged. This includes spells like Animate Dead, Summon Undead, Danse Macabre, Create Undead, and Finger of Death.Spells dealing with Actual Revival
Any spell that restores a creature to life in a way that keeps their memories or soul will be changed for this campaign. This includes Speak with Dead, Raise Dead, Reincarnate, Ressurection, and True Ressurection. The details of each change will be listed below:Revivify
There will be no changes to Revivify, as it already accounts for old age. Here's the link to the spell: RevivifySpeak with Dead
Since Souls are supposed to go elsewhere for the most part, I don't want the memories to reside with the corpse of a dead creature. I also don't want to butcher the purpose of the spell, so here's my replacement: Speak with Dead will be replaced by the following spell, Conjure Soul Coin.Conjure Soul Coin
3rd-level necromancy
Casting Time: 1 action
Range: 10 feet
Components: V, S, M (a single coin of any value, which the spell consumes)
Duration: 10 minutes
Target a corpse or group of corpses within range. If their soul matter exists somewhere in the three planes and has not been consumed (used up in any way or destroyed), the coin used in the casting of this spell is transformed into a soul coin containing the corpse's soul matter. If you choose to target a group of corpses, the spell will select one at random if any are available. If no soul matter is available to create a soul coin, the spell fails and you do not expend a spell slot casting the spell.
A creature does not suffer the disadvantage to attack rolls, ability checks, and saving throws while holding a coin summoned by this spell. The coin has three charges like normal, but any creature holding the coin may only use the Query option.
The coin lasts for ten minutes or until the charges have been spent, and then the coin disappears. The soul matter returns to where it was pulled from and cannot be targetted by this spell again for 10 days.
Here's the link to the original spell: Speak with Dead
Comments