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Doji Diplomat School

No one plays the game of court better than the Crane. They wrote the rules, after all. The Doji Diplomats are the choreographers for the intricate dance of gift giving, favor exchange, and precisely worded letters and invitations that make up said game. The Doji are always on the cutting edge of fashion and culture, and the Diplomats need not use a single unkind word, not when their silence can speak volume and a slight gesture can bring victory or failure. Their network of contacts, favors, and invitations allows them to weigh the shifting tides of politics across Rokugan and gently tilt the scales in their favor.   Rank 1 Subjects and Advancements   Social Skills   Aesthetics   Culture   Composition   Rank 1 Air Shuji   Civility Foremost (Rank 2 Earth Shuji)   Tea Ceremony (Rank 2 Ritual)   Rank 2 Subjects and Advancements   Scholar Skills   Command   Courtesy   Tactics   Rank 1-2 Shuji   The Wind Blows Both Ways (Rank 3 Air Shuji)   Artisan's Appraisal (Rank 2 Air Shujin)   Rank 3 Subjects and Advancements   Artisan Skills   Courtesy   Games   Performance   Rank 1-3 Earth Shuji   Regal Bearing (Rank 4 Water Shuji)   Ebb and Flow (Rank 3 Water Shuji)   Rank 4 Subjects and Advancements   Social Skills   Government   Composition   Tactics   Rank 1-4 Air Shuji   Bend with the Storm (Rank 5 Air Shuji)   Pillar of Calm (Rank 4 Earth Shuji)   Rank 5 Subjects and Advancements   Scholar Skills   Aesthetics   Courtesy   Command   Rank 1-5 Void Shuji   Buoyant Arrival (Rank 5 Water Shuji)   The Immovable Hand of Peace (Rank 5 Earth Shuji)   Rank 6 Final Advancement   The Lady's Grace: Once per scene, you may spend 1 Void point/Willpower to reduce your strife to 0. When you do, each friendly character in the scene may reduce their strife by your Courtesy skill.
Clan: Crane   Type: Courtier   Elements: Air, Water   Starting Skills (choose five): Aesthetics, Composition, Courtesy, Culture, Design, Government, Martial Arts (Ranged)   Honor: 50   Techniques Available: Kata, Rituals, Shuji   Starting Techniques:   Shuji (choose one): Cadence (Rank 1 Air Shuji), Shallow Waters (Rank 1 Water Shuji), Whispers of Court (Rank 1 Air Shuji)   Shuji: Lady Doji's Decree (Rank 2 Void Shuji)   Speaking in Silence (School Ability): Once per scene, when making a check to persuade or influence, you may roll an additional number of dice equal to your school rank.   Starting Outfit: Ceremonial clothes, wakizashi (short sword), yumi (bow) or yari (spear), calligraphy set, traveling pack, an attendant or Rokugani pony
Type
Political

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