Session 01

General Summary

The crowd were loudly cheering the amazing exploits of Nex Pervenio in the arena. People clustered all around, them congratulating them on their performance. They were presented with their prizes and then escorted up to a private box and given seats of honour to watch the concluding exhibition match. Fine foods and drinks were consumed as they sat back and relaxed and watched the show. Giant scorpions they'd hauled back from the gnoll badlands stalked the arena floor, twitching with barely restrained aggression thanks to the cocktail of combat drugs they'd had pumped into them. The Scorpions made their entrance and the crowd acclaimed the champions. They set to work demolishing their monstrous foes in a stunning tour de force of martial excellence. Later that evening, the Moribundus Minotaur was packed and free drinks were flowing. Shinobi spoke respectfully with the Scorpions, who commended him on his team's performance. Oki hinted the wish to speak further.   The next morning, 23rd January, Shinobi had a quiet meeting with Oki. She said her breakthrough had occurred. The Scorpions would soon be travelling to a dangerous place far underground, called Maelbrathyr, which is a ruined city thousands of years old. A slave market is held there and they'd managed to get official backing for the trip, ostensibly to check the place out and faciliate some slave dealing. But the real reason is that drow frequent the place and Oki thinks there may be information regarding the drow assassins they were after. Shinobi reminded Oki that if the Scorpions died or disappeared down there, he'd fail his mission, a subtle Honshu way of saying "be careful".   The team then reported to Sister Valerius for briefing. She first congratulated them on their performance in the arena, that they had far exceeded expectations given they'd only been gladiators for 3 weeks! The rest of the month was free time, to spend in relaxation, research, training, etc. Then they would depart on their next duty on 1st February. This was to travel to the frontier fort of Hommlet, to report to Sister Columba. Spurred on by recent events, there had been investigations into the cult of Elemental Evil. There were concerns they were a grave threat to Rodinia but this attitude was not shared by all officials, who were more concerned about reinforcing the border with Honshu. However, there was a glimmer of hope as it seems the cult may have overreached themselves. Emissaries have been despatched far and wide to try and forge alliances with humanoid tribes and to try and recruit bandits and other criminals. Other forces are busy in the ruined temple, excavating and searching. So it seems that now is an opportune moment to strike at Lareth in his moathouse while his forces are spread thin. If left to fester, his defences could soon be bolstered by humanoids and whatever horrors are uncovered in the temple. Some downtime was invested in research in the extensive temple library as it would no longer be accessible after departing for Hommlet. First topic was practical considerations of geography - how to reach Hommlet and where the moathouse and fallen temple could be found. Checking into the moathouse's past, it turned out to be of Rodinian construction some 200 years back and had previously served as the region's command centre before that shifted to the fort at Hommlet. There were even some architectural plans which gave an idea of the above-ground layout. Further research into the temple suggested its site was significant due to possible links with locations in the plane of elemental chaos and the abyss - presumably why the temple ruins were being reactivated rather than founding a new site elsewhere. There was an attempt to research Lareth but there was very little information available, other than the fact his rise to power was meteoric, he'd come seemingly out of nowhere.   One evening, Dash sensed movement coming from the Deck of Many Things. It was shuffling itself. Presently the top card flipped over, displaying the Comet. Dash had a feeling that this was a positive sign, that the Deck was pleased with events.   On the night of the new moon, Shinobi headed into town. He left the school at a late but not notably late hour, dressed in his usual adventuring gear, carrying staff and pack as usual. He waved good evening to the guards on the gate as usual and strolled into town. When out of sight of the guards, he started making a varied route across town, checking regularly to make sure he was not being tailed. Eventually, he made his way to the poor quarter of Londinium and wandered into a dark alley, making double sure he was not being followed or observed. He then quietly scaled the walls of the alley and up onto the roof of the building, finding a shadowy nook out of sight. Once ensconced, he changed into his black shinobi-shozuku (ninja suit). His usual clothes and tell tale staff were left hidden on the roof. He then slipped quietly down into the alley, picked a very dark place, and waited patiently. Soon enough he heard a door slam somewhere up the alley, followed by some knocking. Seems like some pissed up fool took the wrong door when heading for the tavern latrines and locked themselves out. There was muttering and the sound of someone relieving themselves against the door, then the noise of someone stumbling through a load of rubbish and heading haphazardly up the alley. Shinobi stepped out of the shadows and dropped his victim with a single, mighty blow. He dragged him into the shadows, gagged him and patiently waited in silence for a few minutes before climbing back up onto the rooftop and then hauling his prey up by rope. Once on the roof it was time to get a dagger out, intone prayers to Zehir (the god of assassins) and sacrifice him to that dark god. Then it was time to change back into normal clothing and return home as nothing had happened, popping into the Moribundus Minotaur for a night cap en route.   Soon enough it was 1st February, time to get back to work. Nex Pervenio headed out of Londinium, following the road to the north east. They expected their journey to take about a week, the first half of it through peaceful farmland. After that the road swung round to skirt the gnoll badlands. A troop of legionnaires were also travelling towards Hommlet. They said they were going to reinforce the garrison there but that the majority of the military forces were being deployed westward to the Honshu border. They also muttered complaints about mercenaries being employed in Hommlet, implying that they were inferior in quality and moral fibre to professional soliders such as themselves. The surrounding countryside grew wilder and more rugged as the journey neared its end. Nex Pervenio met a patrol who said the road ahead was safe and that, if anything, the bandit activity was quieter than usual at the moment. Nex Pervenio had a clue why that might be but kept that thought to themselves.   Hommlet was reached on the 8th February. It was a military fort though with plenty of civilian comforts such as a friendly inn and various traders. Nex Pervenio headed directly for Sister Columba to report in. She reiterated what Sister Valerius had mentioned during the briefing and suggested that the situation remained much the same. Nex Pervenio declared they would begin their assault on the moathouse the very next morning!   They then headed for the Inn of the Welcome Wench, to find their accomodation. Two wagons with names painted on the side were parked outside the inn - Snug as a Bug Rugs and Bugmans Brewery. The clientele were mostly off duty soldiers with two groups standing out - a troop of heavily armed dwarfs and a tall human deep in conversation with an elf mage. There were rumours going around the bar that drow had been sighted though with no real substance. A fake argument about gambling debts was used as an excuse for Argus and Shinobi to go sit by the mysterious figures in the corner. Turned out their names were Douwe and Dorian, retired adventurers who were debating the morality of annihilating a lizardfolk village.   Argus went to the bar for a drink and was offered some Bugmans whisky which was very good. It turned out the regular supplies of liquor had run out some time back due to the bandits and the dwarfs were now very popular. Argus wandered over to speak to Bugman himself. He was a old dwarf mercenary, said the whisky was more like a hobby than a business. He hailed from the dwarven town of Forgehome, deep underground in the mountains to the north. He'd come to Hommlet to offer his services as a mercenary, saying he was getting old and it was much safer to ply his trade above-ground. He claimed to have visited such exotic (and dangerous) locations as Erelhei-Cinlu (drow capital) and Anathema (yuan-ti city). Bugman also sang the praises of his nephew, sat next to him, as a master of all things alchemical and explosive.   9th February saw Nex Pervenio heading out to find Lareth's moathouse. Not far out of Hommlet they spotted a druidic circle - or what remained of it. A nearby shack had been ransacked and there were signs of a fight within the past couple of weeks. This was the first time Mika had seen any indication of other druids in the lands of Rodinia. Presumably the bandits were to blame? The journey continued and soon the moathouse came into view. The upper storey was completely ruined but the ground floor seemed reasonably solid. Narrow windows, sorry arrow slits, looked out over an encircling moat. The obvious approach over the drawbridge was eschewed and instead a pile of collapsed rubble was used to bridge the moat and provide a ramp up to a collapsed section of wall. Beyond was a damp room with only half a ceiling. A locked door led into the castle's interior. Shinobi easily picked the lock and eased the door aside a crack to peek through. Many bandits were in the hall beyond. The time for stealth was over and Nex Pervenio burst out of their hiding place and began mowing down the bandits. Reinforcements emerged from doorways, including a fearsome rage drake. But none could withstand the well honed gladiator tactics and soon all lay dead on the floor, with the sole exception of the leader who'd been barking commands at his subordinates. He was merely knocked out and later brought round for questioning. He said Lareth could be found below ground and that there were gnolls and undead and more, though he said he never ventured down there. He was put out of his misery and then the moathouse was searched.   Stairs led down into darkness. Argus led the way, down into a slimey L-shaped chamber filled with the stench of death and rot. As they began to explore, torchlight revealed many doors and a side chamber filled with torture equipment, mostly rusty but some used recently. Argus moved to open one of the doors only to find shambling zombies beyond. More doors swung open and a zombie horde emerged. A short while later, a hungry ogre charged into the fray having heard the sounds of combat. Dash bore the brunt of his attention. As with the bandits before them, the mindless undead were quickly slain and even the ogre didn't put up much of a fight.   Nex Pervenio's assault on the moathouse had been highly successful thus far. But what other horrors awaited them here?
Report Date
10 Apr 2024
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