Rimeport
345 Gz
Rimeport.
With its glittering spires, festering slums and misty, icy streets, Rimeport is what London could have been if it had been in a terrible train accident on the Arctic Circle Line, smashed between the intercity express from Victorian 1870 and the ponderous coal train from 1948 Chicago.
Here, the windows are double-glazed, with sodium yellow streetlights strafing in through dusty blinds. Roofs are steep and slick, doors and walls are braced against the weight of thick, damp snow. Boots are spiked as a matter of course.
The nation of Linnadeigh rose as the early snows of the new ice age fell.
Campaigns
League of Extraordinary GMs
Dungeons & Dragons 5e
Looking for Players
Private
Characters
Rimeport content including setting and NPCs is ©2019 Andrew Perry.
Game mechanics, including most species, classes and spells, are based on System Reference Document 5.1 ©2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.