Walk the Wind, Elemental A

Walk the Wind

Saving Throw: None.
P.P.E.: Ten

Effect

This is a sort of limited fly spell enabling those enchanted to hover up to 20 feet (6 m) above the ground and glide along the wind currents. Warlocks love to impress people by casting this spell and walking into the sky as if climbing a staircase.
Speeds: Walking is equal to half the person's maximum speed atĀ­tribute, but he can glide on the wind at speeds of up to 20 mph (32 km).
This spell offers maximum control and maneuverability, +1 to parry, +2 to dodge. There are no restrictions in combat.
Related School
Elemental Magic.
Related Element
Air
Effect Duration
20 melees (5 minutes) per level of the Warlock.
Effect Casting Time
1 action.
Range
Self or others by touch.
Level
3