Resist Fire
Saving Throw: None.
P.P.E.: Six
P.P.E.: Six
Effect
With this spell the sorcerer can make himself, or one or two others, fire resistant. This means heat has no ill effect and fire, normal and magical, does half damage. The spell can be cast up to 60 feet (18.3).
Mega-Damage plasma and fire also do half damage.
Mega-Damage plasma and fire also do half damage.
Related School
Invocation.
Effect Duration
20 melees per level of spell caster (5 minutes).
Effect Casting Time
1 action.
Range
Self or other.
Level
3