Re-Open Gateway
Re-Open Gateway
Saving Throw: None.P.P.E.: One Hundred Eighty
Effect
The Re-Open Gateway spell enables the sorcerer to "re-open" an already existing and active, or permanent, dimensional portal. This includes the dimensional portals found in stone pyramids, select nexus points like the Devil's Gate in St. Louis, and The Monster's Rift in Calgary, and similar.
The portal will automatically open to the last dimension/world location accessed from that portal. Once opened, anything, friend, foe, or monster, can pass through the gateway from either side, simply by stepping into the mass of swirling blue energy.
Thus, it is not wise to open a portal for very long, especially if one does not know exactly where the gateway leads. The spell caster can close the Gateway in an instant, at will, but may need to roll initiative to see whether or not he closed it before "something(s)" nasty comes through (G.M.'s discretion).
Note that due to the nature of this spell, those passing through may only go one way.
The portal will automatically open to the last dimension/world location accessed from that portal. Once opened, anything, friend, foe, or monster, can pass through the gateway from either side, simply by stepping into the mass of swirling blue energy.
Thus, it is not wise to open a portal for very long, especially if one does not know exactly where the gateway leads. The spell caster can close the Gateway in an instant, at will, but may need to roll initiative to see whether or not he closed it before "something(s)" nasty comes through (G.M.'s discretion).
Note that due to the nature of this spell, those passing through may only go one way.
Related School
Invocation
Effect Duration
One melee round per level of experience (at most).
Effect Casting Time
3 actions.
Range
10 feet (3 m).
Level
11