Fly PF
Fly
Range: Object by touch.
Duration: 6 minutes per level of experience.
Saving Throw: None
P.P.E.: Fifteen
The spell caster can magically bestow the power of flight to an inanimate object not made of metal or plastic. He or she can then use that object to fly.
This is the origin of the myths about the witch and her broom and of flying carpets. The object must be big enough to hold onto or, preferably, large enough to sit on. If the item is small, the mage must hold on for dear life, and if his grip should give way, he will fall to his doom.
To avoid muscle strain and tragedy, it is best that the object can be comfortably sat upon. The maximum length and width of the enchanted item must not exceed six feet (1.8 m). This maximum size is enough to accommodate two or three additional characters of human size.
Note: The magic will not work if the object has any metal (or plastic) in it, including nails.
Maximum altitude is 1 000 feet (305 m). Maximum speed is 35 mph (56 kmph the object can fly or hover stationary.