Escape PF

Escape

Range: Self, touch or 5 feet (1.5 m).

Duration: Instant

Saving Throw: None

P.P.E.: Eight

The escape invocation enables the mage to magically escape any normal bonds or open any locking mechanism that bars his way.

This includes being tied with rope, handcuffs, prison cells, doors, trunks, locks, straightjackets, etc.

One restraint or lock can be undone per each invocation. Only gagging the mage will prevent the use of this magic, and only magic restraints and locks are unaffected by this spell.

Related School
Wizardry
Effect Duration
Instant
Effect Casting Time
1 action.
Range
Self, touch or 5 feet (1.5 m).
Level
5