Bone & Joint Bonding
Bone & Joint Bonding
Bone MagicSaving Throw: Not applicable, enchantment is used on the bones of the dead.
P.P.E.: Two
Effect
This spell creates permanent, sinewy-like bonds and a flexible adhesive to hold bones together and create bendable joints. This is part of the magic involved in animating skeletons and crawling bones; how else could a skeleton stay together and move without real cartilage and muscle? This magical compound is virtually undetectable. One entire
human-sized skeleton can be assembled and bonded together, with bendable joints using this spell.
Related School
Necromantic
Effect Duration
Permanent, although the bones and joints can be chopped apart.
Effect Casting Time
1 action.
Range
Touch or within 60 feet (18.3 m) +20 feet (6 m) per level of experience.
Level
1