Befuddle
Saving Throw: Standard.
P.P.E.: Six
P.P.E.: Six
Effect
An enchantment that temporarily causes its victim to become conĀfused and disoriented. Concentration and reactions are impaired.
Those affected are - 2 to strike, parry and dodge; attacks per melee are reĀduced by half and all skills suffer a penalty of - 20%.
Each invocation affects only one individual each time it is cast. A successful save vs magic means the intended victim suffers no impairment.
Those affected are - 2 to strike, parry and dodge; attacks per melee are reĀduced by half and all skills suffer a penalty of - 20%.
Each invocation affects only one individual each time it is cast. A successful save vs magic means the intended victim suffers no impairment.
Related School
Invocation
Effect Duration
Two minutes (8 melees) per level of experience.
Effect Casting Time
1 action.
Range
100 feet (30.5 m).
Level
2