Aura of Death
Saving Throw: Not applicable.
P.P.E.: Twelve
P.P.E.: Twelve
Effect
Aura of Death surrounds the spell caster as a nimbus of flickering, purplish black flames. The fiery aura produces neither light nor heat, and, because it creates an aura of death, actually renders the spell caster invisible to infrared, thermo-imaging, heat sensors and all biological scanning systems for life.
Furthermore, Aura of Death acts to veil the character's life force, blocking him from mechanical sensors (heat detector, EKG, EEG, lie detectors, cat-scan, etc.) which will all show the character as being "dead." Likewise, magical and psionic senses such as See Aura, Sense Evil, Presence Sense, Psychic Diagnosis, Detect Psionics, and similar abilities that sense/detect life and biological signatures show nothing (Sense Magic still works because a spell is actively in force).
On the down side, people and animals will see and respond to the enchanted character as "dead" or worse, the "living dead" - mistaking the character for a vampire, zombie, animated corpse, hideous undead monster, etc.
Furthermore, just as the Aura of Death blocks magical and psionic senses, so does it prevent magic and psionic healing, including Healing Touch, Heal Wounds, Deaden Pain, Cure Minor Disorders, and similar.
In addition, scavengers (including insects, vultures, vermin and ghouls) see the character as a corpse to be eaten, and may buzz around him and try to eat his (supposedly dead) flesh.
However, this only happens when and where such creatures are plentiful. On the other hand, zombies, mummies and animated dead will accept the character as one of their own and ignore him, unless he attacks them or their master.
Furthermore, Aura of Death acts to veil the character's life force, blocking him from mechanical sensors (heat detector, EKG, EEG, lie detectors, cat-scan, etc.) which will all show the character as being "dead." Likewise, magical and psionic senses such as See Aura, Sense Evil, Presence Sense, Psychic Diagnosis, Detect Psionics, and similar abilities that sense/detect life and biological signatures show nothing (Sense Magic still works because a spell is actively in force).
On the down side, people and animals will see and respond to the enchanted character as "dead" or worse, the "living dead" - mistaking the character for a vampire, zombie, animated corpse, hideous undead monster, etc.
Furthermore, just as the Aura of Death blocks magical and psionic senses, so does it prevent magic and psionic healing, including Healing Touch, Heal Wounds, Deaden Pain, Cure Minor Disorders, and similar.
In addition, scavengers (including insects, vultures, vermin and ghouls) see the character as a corpse to be eaten, and may buzz around him and try to eat his (supposedly dead) flesh.
However, this only happens when and where such creatures are plentiful. On the other hand, zombies, mummies and animated dead will accept the character as one of their own and ignore him, unless he attacks them or their master.
Related School
Invocation.
Effect Duration
Two melee rounds per level of the spell caster.
Effect Casting Time
1 action.
Range
Self.
Level
5