Armor Bizarre

Saving Throw: To save vs Horror Factor only.
P.P.E.: Fifteen
   

Effect

Like the Armor of Ithan spell, Armor Bizarre creates a suit of magical form-fitting force to serve as armor. However, it provides 15 M.D.C. per level of the caster and this armor appears to be composed of dozens to hundreds of writhing tentacles, pulsating slime, or crawling worms.
  This magical illusion provides a Horror Factor of 9 +1 for every two levels of the spell caster (10 at 2nd, 11 at 4th, 12 at 6th, etc.).
Anyone fighting an opponent in Armor Bizarre is automatically distracted by the moving parts (-1 on initiative) and must make a save vs Horror Factor at the beginning of every melee round.
A failed roll means the usual Horror Factor penalties.
Related School
Invocation.
Effect Duration
One minute (4 melee rounds) per level of the spell caster.
Effect Casting Time
1 action.
Range
Self or one other up to 30 feet (9 m) away.
Level
5