Kinhiko Kon Character in Reverie | World Anvil
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Kinhiko Kon

Archmage Kinhiko Kon (a.k.a. Satoshi Nozaki)

Physical Description

Body Features

Platinum scales, white hair

Facial Features

Flowing beard, a pair of horns and a pair of antlers, and a pair of whiskers

Identifying Characteristics

Platinum Scales

Apparel & Accessories

Wears a red tunic with silver fringes and with draconic characters embroidered in black on it.

Mental characteristics

Gender Identity

Male

Sexuality

Gay and also gay.

Education

School of hard knocks

Accomplishments & Achievements

Slaying Shikyonogami. Killing Narissa Garsendis. Resealing away Nidhogg.

Failures & Embarrassments

A lot.

Personality Characteristics

Motivation

Desires to become absurdly wealthy and wants to help the world to be a better place. He especially wants to help out the poor and disadvantaged. Also wants to atone for mistakes made in the past.

Vices & Personality flaws

Greed

Social

Contacts & Relations

Family Ties

Father - Fuga

Religious Views

He views the gods and religion poorly, but still practices Shinri. In his mind it seems like the gods do not care for the plight of the everyday person. He venerates Bahamut some, but he does it out of a sense of respect and gratitude more than actual religious belief.

Social Aptitude

Very persuasive, but often brash or crude. He can act very polite and proper if he needs to.

Hobbies & Pets

Kinhiko enjoys gambling, especially card games.
Species
Honorary & Occupational Titles
Currently Held Titles
Year of Birth
1873 M 31 Years old
Birthplace
Tsurui
Children
Current Residence
Gender
Male
Eyes
Gold
Hair
White
Height
6'6"
Weight
223 lbs.
Aligned Organization
Known Languages
Sekaigo, Umbral, Draconic, Elvish, Dwarvish

Kinhiko Kon

Warlock 17 Class & Level
Ex-Con Background
Gold Dragonborn Race
Any Alignment

Strength 8
-1
Dexterity 14
+2
constitution 16
+3
intelligence 10
+0
wisdom 11
+0
charisma 20
+5
Total Hit Dice 17
Hit Die 1d8+3
6 proficiency bonus
11 Passive perception
1 Strength
4 Dexterity
5 Constitution
2 Intelligence
8 Wisdom
13 Charisma
saving throws
3 Acrobatics
1 Animal Handling
1 Arcana
0 Athletics
12 Deception
1 History
7 Insight
18 Intimidation
7 Investigation
1 Medicine
1 Nature
1 Perception
6 Performance
12 Persuasion
1 Religion
9 Sleight of Hands
3 Stealth
1 Survival
skills
21
AC
139
Hit Points
3
Initiative
30ft
Speed
Theif's Tools, and playing cards.

Sekaigo, Draconic, Elvish, and Dwarvish
Proficiencies
Attacks

Spellcasting

Equipment

Personality Traits

Ideals

Bonds

Flaws

Features & Traits

Comments

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