Tue, Jul 4th 2023 02:50
Edited on Tue, Jul 4th 2023 02:53
I think a missile trap should get a static number, and the player rolls an Awareness check to see if he can reduce the effectiveness of the attack with a dodge, using our missile-dodge rule. Last night's spear could have been, say, a 15 on the missile chart. Napoleon rolls an awareness check, and based on that, he either gets a singular, primary, secondary or no modifier to the attack. If he'd been using a shield, he would roll to see what shield modifier he uses.
Same basic thing for the pit trap. Give it a DC, and the player rolls some combination of Awareness and/or Agility to avoid it.