THE WOLF
DESCRIPTION
A human with a wolf’s head stands in the forest.
Two normal wolves stand at their feet, one is
looking rearward. The human and the other wolf
are watching something intently. Snow is falling.
The human is holding a great axe over one
shoulder.
DIVINITORY MEANING
Associated with metal, swords, Jmôrvi, and
sometimes with the god Sárajìn. The wolf is a
symbol of watchfulness and predation. They stand
ready to fight or fly and is always dangerous. May
indicate an unlooked- for ally of considerable
worth.
REVERSED
The wolf can be a lurking danger. Perhaps they
are ready to strike. If this is so, they usually strike
without warning and with great effect.
Game Play
Gain a military type ally that has a presence at your settlement (ref desinged chart)
Bid Type: Open Auction
Reversed Play
Raid! Ref built chart
Bid Type: Hidden Auction Negative
These are in the spreadsheet: Gain a temporary ally (mercs) Reversed: Raid! I suggest the temporary ally initially stays for one year. The nature of the ally is negotiable.
I like these. I assume raid would mean some sort of outside faction (bandit/gargun/etc) raid? Not a raid from another settlement or established merc group (which could also affect relationships).
I assume that as well.
THAT*IS*TOO*STRONG 1 turn with potential negotiations.
1 turn is not enough time to do anything strategic.
if you win it in spring....and get it for summer..plenty of time...and again negotiations to stay longer.