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City Template

Size: (Village / Town / City) or population and general density
  Attitude toward Travelers:
Attitude toward Players:
Architectural Style:
  • Visual features and quirks
  • Prominent buildings

Demographics
  • Demonym
  • Majority Race (or melting pot):

Common language(s):
Socioeconomic distribution of citizens:
Economy
  • Major trade in the city?
  • Major imports/exports
  • Overall wealth:
  • Taxation

  Leader(s)
Judicial
  • Police/Guards and Crime:
  • Crime rate: (High/Medium/Low)
  • Can they be bribed?
  • How organized are they? How well-trained? How strict are they?

Religion
  • Majority Religion:
  • Primary god(s):

Culture
  • Unique traditions?
  • Important holidays?

Factions
  • Faction 1
Description Allies: Rivals:
  • Faction 2
  • Faction 3


Inns and Taverns: (1 for village, 2 for town, 3+ for city)   Inn Number 1
Description
Innkeeper:
Menu (or average price of a room/meal):
Rumors:
Inn Number 2

Inn Number 3

_SHOPS_
Shop Number 1
Primary goods-
Shopkeeper Name-
Shopkeeper Willingness to Haggle (0 - 10; 0 = no haggling ever, 10 = low DC check if players ask
Shop Number 2

Shop Number 3

Important NPCs
NPC Number 1-Description Location NPC Number 2

NPC Number 3


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Comments

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Aug 14, 2024 07:14

Very good starting place.