Video Game Idea Progenitor in Reptospace | World Anvil
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Video Game Idea Progenitor

Brainstorming Video Game Ideas

Where game ideas first go.   .

Miscellaneous Ideas

    We will forgive you if you help us catch others: Someone who was part of a group of dishonorable people is given a strange yet tempting offer; their individual dishonor would be forgiven, if they help catch others who were dishonorable. In all likelihood said people are lying and just going on false hopes then will kill the informant later.   Vine Brute: A man entangled in vines. He has been hypnotized, colonized by the plant, his eyes stare blankly. The vines are strongest around his torso, functioning as body armor. Likely has the ability to have thorns sprout suddenly to attack attackers. He wields a club and doesn't go down easily.   Base Builder game but the troops are also the defenses: The troops serve both as defense and offense. Tanks are a common troop, and show up emplaced as cannon defenses. Snipers could be long range, slow firing troops. Could have flamer units that explode upon defeat, similar to its defense.  

Random Names

  • Pleasant Lake: Likely a retirement community of sorts.
  • Easy Dollar: A typical dollar store, nothing too special.
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Bioshock Infinite Idea

Infinite Portals Idea: Floating city in the clouds with some steampunk and magic.   Handyman [Placeholder]: Largely mechanical, except an enlarged head and internals. Their limbs are grossly enlarged, especially their hands. Their shoulders are massive with important mechanicals, and they have batteries on their back.   They may be the first who explored portals, keeping their faces and organs intact to explore. In battle, they leap around and smash, throw bodies and other enemies, and especially disable the mobility lines by shocking the lines, though expose themselves. Their main weakness, their chest, is protected by a thick chestplate which must be shot off.  

Alien Ecosystem

Inspiration: Half-life Alien Combine occupation and multiple random species.   Overtaken: These humans are overtaken by a huge parasite, mostly latching onto their backs and burrowing into them. Some of them are armored due to being infected with another alien fungus.   Armored Humans: Humans that have decided to collaborate with the occupiers, mostly for slightly better treatment and a sense of power. The rest of the humans are kept moving and confused to keep them from rebelling. These armored humans have special bodysuits and sometimes even cybernetic enhancements.   Hanging Tentacles: These creatures glue themselves to surfaces and simply leave out a tongue. When prey touches this tongue they retract into their mouths to feed.    

Palworld Idea

Inspiration: Palworld, possibly call the monsters "Frens".   Sexual Dimorphism: Focus on being able to tell at a glance if a Catch is male or female, be it coloration, movement, or different parts like horns and fur.   Stun Period: While whittling down a Catch's health, if they go into a critical state they show it. You can still take out a Catch, but there might be some things you can do with KO'd Catches.   Ecosystem: The caught Catches do affect the ecosystem. Taking out prey Catches will cause the predator Catches to become more desperate, while taking out Predator Catches will make prey Catches flourish.  

Vampire Castle

Inspiration: Castlevania Lament of Innocence   Doppleganger high up servants, serving the vampire   vampire is bored cause has a stone which does eternal night, captures people to attract hunters to try and free their loved ones   Dullahans and many other 'monsters' wandering around his grounds are conquered foes  

Breath of the Wild Idea

  Secret EXP: Defeating enemies and completing objectives level up the player secretly. This increases the toughness of enemies, the sort of gear available, and other things.   Wandering Small Lings: Short, not goblin things that wander around. They are the bottom of enemy tiers, though they make up for this in numbers.   Bigger Big Lings: Bigger bastards that have tougher gear and often bully Small Lings for fun.   Servant of Evil Armor: The helmet alone confuses enemies, enough to make them not attack you on sight or even run away.   Centaurs: Big beefy centaurs. Tough beasts that occasionally carry a smaller beast on them to add support, often through arrows and other projectiles.      

Dead by Daylight Idea

4 killers, one survivor Killers: Attempt to collect survivor for themselves, specific abilities designed to disrupt both the survivor and the other killers. Survivor: Attempt to escape, likely is faster and more agile than killers.   Dual Blade Killer: This killer wields two blades, probably each one has a significance. How it kills the survivor is by catching them between the 2 blades and simply cutting them in half or decapitating them. Uses the blades to fight off the other killers.  

Punch Out idea

  Stamina: Stamina is the health bar. Successful super attacks will net stamina, along with successful moves. Can tire oneself out.   Second Fight/Title Defense: After fighting all the fighters once to become champion, all of them would challenge him again. They come back with less forgiving movesets and new moves and abilities.   Dope Man: Every time he loses all stamina, he attempts to drink from his bottle. If successful, he doesn't go down and stands back up with some stamina.   Pharaoh Phighter: A guy who speaks Egyptian and styles himself as a Pharaoh of sorts. When KO'd, he falls down and acts like a sarcophagi body. Second fight is him covered in bandages like a mummy. These bandages reduce damage and must be unwrapped to properly finish him off.   Mind and Body Twin Fighter: His body is separated into 2 parts, mostly by body colorings, mainly his head and torso. Each part has one arm. Mind is smarter, dodging more and such, while Body is tougher. A second fight would likely have the two working together moreso.   Dancing and Flexing: Fighters or one fighter who want to put on a show. All their moves are essentially attack dances.   Knight Boxer: This boxer styles himself after a Knight of Old, though is not a good fighter. He doesn't block any attacks and has poor stamina, yet has enough fighting spirit to stand up. His Boxing gloves are uniquely designed to resemble armored knight gauntlets.   In his second fight, potentially Title Defense, after losing so much he is given a foam boxing helmet, which he styles after a knight's helm. This helmet nullifies all blows to the head, but with super punches can be 'punched off' for a few moments, exposing his squishy head.

Ideas without Specific Fighters

  • Hair fighter: This fighter has long hair that has been strengthened enough to be used as a weapon. It acts like a whip or flail, keeping the fighter out of danger while dealing damage. Possible Finishing move is illegally catching the hair and bringing down the fighter with it.
  • I don't go down that easy: This fighter has intense endurance, likely as a second fight. Requires super punches to be properly knocked down. Possibly first fighter who is weak physically but has the stamina and the drive to keep fighting despite their losing streak.

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