Nathi
Nathi are generally similar to humans in the upper half, but their bottom halves have bovidae-like legs and hooves. The skin on their legs is very tough, much more so than the human part, meaning they rarely wear armour there. Their horns grow over time, much like nails. They are traditionally a tribal species and many Nathi place a great importance on tribal identity, particularly in Devene. They are stereotypically viewed as very honourable.
Age: Nathi can live for around 90 years, and mature at age 20.
Size: Nathi tend to be between 6'0” and 6'5”, though some reach as tall as 6'10” or more. Your size is Medium.
Creature Type: You are a Humanoid.
Speed: Your base walking speed is 35 feet.
Ram: You can use your head and horns to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage.
Mirthful Leaps: Whenever you make a long jump or a high jump, you can roll a d8 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
Size: Nathi tend to be between 6'0” and 6'5”, though some reach as tall as 6'10” or more. Your size is Medium.
Creature Type: You are a Humanoid.
Speed: Your base walking speed is 35 feet.
Ram: You can use your head and horns to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage.
Mirthful Leaps: Whenever you make a long jump or a high jump, you can roll a d8 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
Sturdy: You have resistance on saves against being knocked prone.
Adrenaline Rush: You can take the Dash action as a Bonus Action. When you do so, you gain a number of Temporary Hit Points equal to your Proficiency Bonus. You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Short or Long Rest.
ORIGINAL 5e PHB RULES:
Ability Score Increase: When determining your ability scores, increase one score by +2 and increase a different score by +1, or increase three different scores by +1.Age: Nathi can live for around 90 years, and mature at age 20.
Size: Nathi tend to be between 6'0” and 6'5”, though some reach as tall as 6'10” or more. Your size is Medium.
Creature Type: You are a Humanoid.
Speed: Your base walking speed is 35 feet.
Ram: You can use your head and horns to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage.
Mirthful Leaps: Whenever you make a long jump or a high jump, you can roll a d8 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
NEW 5e PHB RULES:
Age: Nathi can live for around 90 years, and mature at age 20.Size: Nathi tend to be between 6'0” and 6'5”, though some reach as tall as 6'10” or more. Your size is Medium.
Creature Type: You are a Humanoid.
Speed: Your base walking speed is 35 feet.
Ram: You can use your head and horns to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage.
Mirthful Leaps: Whenever you make a long jump or a high jump, you can roll a d8 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
Sturdy: You have resistance on saves against being knocked prone.
Adrenaline Rush: You can take the Dash action as a Bonus Action. When you do so, you gain a number of Temporary Hit Points equal to your Proficiency Bonus. You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Short or Long Rest.
Lifespan
100
Average Height
Between 6'0” and 6'5”
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