Trade Within Nonuthat
Trade Within Nonuthat – How the Three States Support Each Other
Though politically separate, Dral'Vass, Eldoria, and Valderim are economically interdependent.
Each state specializes in key industries, ensuring a strong internal economy that supplies food, weapons, and magical advancements across the kingdom.
Dral’Vass → Eldoria & Valderim
- Sells monster parts, including hides, bones, enchanted fangs, and potent blood used in alchemy.
- Provides mercenaries and guards to protect trade routes and magical shipments.
- Buys enchanted weapons, magical wards, and protective spells from Eldoria.
- Buys grain, textiles, and medicine from Valderim to sustain its battle-worn population.
Eldoria → Dral’Vass & Valderim
- Sells magical enchantments, arcane artifacts, and alchemical potions.
- Provides spellbound weapons and armor for Dral’Vass' warriors.
- Buys monster parts from Dral’Vass for experiments and spell crafting.
- Buys food, raw materials, and textiles from Valderim to sustain its scholars and magical institutions.
Valderim → Dral’Vass & Eldoria
- Sells grain, livestock, fine textiles, and everyday necessities.
- Provides luxury goods, spices, and exotic trade items.
- Buys enchanted farming tools, protective glyphs, and weather-controlling spells from Eldoria.
- Buys monster-tamed war beasts, mercenary guards, and weapons from Dral’Vass to secure trade routes.
Economic System:
- Standard Gold Coinage used across Nonuthat and accepted by most neighboring kingdoms.
- Barter & Credit Systems used in adventurer-heavy areas.
- Slavery & Contracted Labor contribute to the workforce.
Trade Beyond Nonuthat – Relations with Other Kingdoms
Nonuthat is a critical trading hub in Galia, as its three industries make it an essential ally to most other nations.
Fijorn – Military & Steel Trade
Trade Status: Limited & Cautious
What Nonuthat Buys:
- Fijornian steel ingots (granted annually)
-Food
-Garmets
Magical Items
Magic Clothing Restricted to Tier 4 enchatments and below
What Nonuthat Sells: - Monster-forged materials for experimental weapons.
- Agricultural goods to sustain Fijorn’s war campaigns.
Political Stance:
Fijorn views Nonuthat as prosperous but weak, while Nonuthat respects Fijorn’s military dominance but refuses to swear fealty.
Silverweave – Magic & Enchanted Trade
Trade Status: Strong & Profitable
What Nonuthat Buys:
- Elven-crafted artifacts and refined spellcasting materials.
- Rare magical flora used in advanced alchemy.
- Masterwork bows & elegant weaponry.
What Nonuthat Sells: - Monster-infused spell components for high-tier magic.
- Alchemy supplies and potions.
- Books, maps, and knowledge archives from Eldoria’s scholars.
Political Stance:
Silverweave sees Nonuthat as a necessary trade partner and values its magical contributions, but does not trust its mercenary culture and loose moral system.
Okenshield – Dwarven Industry & Weaponry
Trade Status: Robust & Respectful
What Nonuthat Buys:
- Dwarven-forged weapons & armor.
- Engineering schematics for fortifications & underground trade hubs.
- Refined ores and gemstones for arcane research.
What Nonuthat Sells: - Monster-forged metals and experimental weaponry.
- Trade caravans supplying exotic goods and textiles.
- Enchanted weapons infused with spellcraft.
Political Stance:
Okenshield and Nonuthat cooperate well, as both kingdoms rely on strong trade and mutual defense against external threats.
The Kingdom of Monsters
- Monster blood & flesh, sometimes used in experimental spellcraft.
- Captured monsters
What Nonuthat Sells: (Through smuggling and corruption) - Magical artifacts and enchanted weapons that fall into the hands of rogue factions.
- Captured adventurers, deserters, and slaves—sold in hidden markets.
Political Stance:
Officially, Nonuthat condemns the Kingdom of Monsters.
Major Trade Routes & Infrastructure
Nonuthat is heavily connected by trade roads, enchanted railways, and fortified merchant convoys.
Primary Trade Highways:
- The Golden Road – Runs through Valderim, the main grain & luxury trade route.
- The Arcane Silkway – Connects Eldoria’s magic cities to Silverweave & Fijorn.
- The Wyvern’s Spine – A heavily fortified supply route from Dral’Vass to the frontlines against monsters.
Enchanted Railways & Portals:
- Magical teleportation gates exist in Eldoria, connecting major trading hubs.
- Steam-powered & magically-reinforced trade carts travel between Nonuthat and Okenshield.
Aswell as Okenshield To Silverweave
Merchant Convoys & Caravans:
- Valderim's merchants oversee long-haul trade, employing mercenaries and adventurers as protection.
- Specialized monster-taming caravans bring rare beasts into cities for trade or gladiatorial arenas.
Trade Centers & Marketplaces
Every city has designated trade hubs, but some locations stand out as legendary economic centers.
Vel Dranir – The Grand Trade Nexus
- The largest market in Nonuthat, where merchants, adventurers, and nobles conduct trade.
- The Adventurer’s Guild Market sells weapons, monster parts, magic gear.
Woodvale – The Merchant's Capital
- The richest trade city, where high-end contracts are made.
- Auctions for slaves, rare materials, and magical items occur here.
Swingvale – The Blacksmithing Hub
- Specializes in monster-forged weaponry.
- Dwarven traders bring Okenshield-forged armor here for sale.
Silvermist – The Alchemical Market
- Home to potion-makers, spell enchanters, and rare magical components.
- High-value goods are heavily regulated to prevent theft or smuggling.
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