The Economy & Currency of Galia

The Economy & Currency of Galia – A Complete Breakdown

"Wealth is not measured by gold alone, but by the power it brings."

The continent of Galia is a vast and diverse land with a complex and interwoven economy. From the mercantile brilliance of Nonuthat, the enchanted industries of Silverweave, the industrial might of Okenshield, and the chaotic underbelly of Fallin, each kingdom has a distinct economic structure. Despite their differences, they operate under a universal currency system that allows seamless trade and commerce.


The Standard Currency of Galia

Galia follows a standard Dungeons & Dragons 5e coinage system, with different kingdom-specific names for each denomination.

Coin TypeAbbreviationValue in Copper Pieces (CP)Equivalent in GP
Copper Piece (CP)1 CP11/100 GP
Silver Piece (SP)1 SP10 CP1/10 GP
Electrum Piece (EP)1 EP50 CP1/2 GP
Gold Piece (GP)1 GP100 CP1 GP
Platinum Piece (PP)1 PP1,000 CP10 GP

Coinage & Naming Across the Kingdoms

Each kingdom mints its own currency, though values remain equivalent.

  • Nonuthat Coins – Uses all denominations, catering to adventurers and mercenaries.
  • Copper = "Crows"
  • Silver = "Moonshards"
  • Gold = "Sovereigns"
  • Silverweave Coins – Uses electrum, favoring magic-infused currency.
  • Electrum = "Mage’s Sigil"
  • Platinum = "Celestial Sun"
  • Okenshield Coins – Dwarven-minted, rune-carved coins.
  • Gold = "Hammered Kings"
  • Platinum = "Deepvaults"
  • Fallin Coins – The criminal underworld thrives on illegal trade.
  • Copper = "Dregs"
  • Silver = "Shadowmarks"
  • Gold = "Blood Gilds" (Often used for bribes and assassinations)

Despite these unique coin names, all currencies are interchangeable in legal markets.


The Cost of Living in Galia

The average cost of living varies significantly based on social status, occupation, and kingdom of residence.

Common Expenses by Social Class

ClassDaily CostMonthly CostLifestyle Description
Peasant / Slave5 CP1 GPBasic food, shelter, communal living.
Commoner2 SP5 GPSmall home, standard meals, some luxuries.
Merchant / Skilled Artisan5 SP15 GPComfortable living, good food, private home.
Adventurer (Bronze-Silver Rank)1 GP30 GPGuild housing, custom gear, travel costs.
Adventurer (Gold-Diamond Rank)10 GP300 GPLuxury, personal housing, hired retainers.
Noble / High Official50 GP1,500 GPEstates, lavish banquets, political influence.

Note: Fallin’s Underworld operates outside these standards, where wealth is earned through crime, power, and deception.


Job Wages Across the Kingdoms

Different regions in Galia offer different pay scales, based on demand, kingdom wealth, and skill required.

Common Professions & Wages

Job TitleDaily WageWeekly WageNotes
Farmhand5 CP3 SPHard labor, seasonal work.
Blacksmith Apprentice2 SP1 GPLearns under a master for years.
Merchant Trader1 GP10 GPProfits vary, skilled negotiation needed.
City Guard (Nonuthat, Silverweave)5 SP5 GPPatrols streets, keeps order.
Monster Hunter (Dral'Vass State)5 GP per bountyVariesPay based on monster type & threat.
Mage-for-Hire (Eldoria State)15 GP100 GPCrafting spells, alchemy, teleportation.
Noble’s Steward2 GP20 GPOversees noble finances, logistics.
Slave (Laborer)No PayNo PayProperty of their owner, given necessities.
Exotic Slave (Entertainment, Personal Service)1 GP per use30 GP+Premium slaves fetch much higher wages.
Guild Adventurer (Gold Rank)20 GP per quest500 GP+High-risk, high-reward contracts.

Dangerous Job Contracts

JobPayRisk Level
Monster Slaying (Wyvern-Class Beast)250 GPHigh
Assassination (High-Value Target)1,000 GPDeadly
Bodyguard to a Noble (Monthly)500 GPMedium
Exploration of Uncharted Ruins100-800 GPVariable

Major Trade & Resource Flow

Trade routes connect all the kingdoms, allowing for specialized goods to reach areas in need.

Primary Exports by Kingdom

KingdomMajor Exports
NonuthatMonster parts, magical items, mercenaries, textiles
SilverweaveElven-crafted goods, fine enchantments, arcane tomes
OkenshieldDwarven weapons, gemstones, siege equipment
FallinIllicit goods, assassins-for-hire, forbidden artifacts

Trade Networks & Markets

  • The Great Merchant Roads (Nonuthat) – The backbone of Galia’s trade economy.
  • Silverweave’s Enchanted Markets – High-value magical goods, rare artifacts.
  • Okenshield’s Deepvault Trading Posts – Raw materials, rare dwarven steel.
  • Fallin’s Shadow Markets – Contraband, slaves, illegal magic, and blood contracts.

Crime, Black Markets, & Illegal Trade

Not all wealth flows through legal channels. The Blackthorn Pact, a network of smugglers, assassins, and thieves, runs Galia’s underground economy.

Major Criminal Activities & Black Markets

ActivityKingdomNotes
Slavery (Illegal Trade)Nonuthat, FallinBlack-market slaves beyond legal trade.
Monster Part SmugglingSilverweave, NonuthatBanned parts, such as dragon hearts.
Illegal EnchantmentsSilverweaveForbidden magic crafted and sold.
War ProfiteeringOkenshieldSelling weapons to opposing factions.
Assassination & Bounty WorkFallinThe most elite killers operate here.


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