Luna Wong
Luna Wong
Race: Earth Fairy (predominantly)
Class: Ranger (Level 1)
Alignment: Lawful Good
Background: Follower of the Emperor
Languages: Fairy, Fijornian War Cant, Infernal
D&D 5e Stat Block
- Strength: 12
- Dexterity: 17
- Constitution: 12
- Intelligence: 11
- Wisdom: 10
- Charisma: 6
- AC: 16 (Scale Mail)
- HP: 19
- Speed: 30 ft
- Saving Throws: Strength +3, Dexterity +5, Constitution +1, Intelligence +0, Wisdom +0, Charisma -2
- Skills: Acrobatics +3, Animal Handling +4, Arcana +0, Athletics +3, Deception -2, History +0, Insight +0, Intimidation -2, Investigation +0, Medicine +0, Nature +0, Perception +0, Performance -2, Persuasion -2, Religion +0, Sleight of Hand +3, Stealth +5, Survival +2
- Favored Enemy: Fiends (advantage on tracking & knowledge checks)
- Natural Explorer: Forest (bonus movement, stealth, and foraging benefits)
- Spellcasting (Ranger Level 1):
- Spellcasting Ability: Wisdom (DC 10, Attack +2)
- Spells Known: Temporal Tether (custom spell)
- Weapons:
- Moonlight Dagger: +6 to hit, 1d4+4 Radiant damage
- Heavy Wind Crossbow: +5 to hit, 2d4+3 Wind damage
- Armor & Equipment: Scale Mail, Elven Quiver, 20 Crossbow Bolts, Elven Backpack, Hammer, 6 Pitons, 5 Torches, Tinderbox, 10 Lembas Rations, Waterskin, Hempen Rope
- Currency: 30 CP, 20 SP
Appearance
Luna carries the quiet authority of someone who’s lived a thousand days in one. Her earthy complexion is laced with faint glowing patterns that shimmer under moonlight—a mark of her Earth Fairy lineage. Her eyes are alert and calm, like moss-covered stones in still water, and her long, braided dark green hair is tied with silver cords gifted to her by the people of Moon Rise Hollow. Her gear includes a custom-forged Heavy Wind Crossbow, a sleek Moonlight Dagger, and enchanted leather armor fit for forest operations.
Core Personality
Luna is emotionally restrained, but not cold. Her detachment is rooted in trauma and duty, not apathy. She holds herself to strict moral discipline, believes in justice, and shields others as a reflex—not as a calculated choice. Despite her lawful leanings, she keeps secrets close and trusts only when earned.
Abilities & Equipment
- Favored Enemy: Fiends
- Favored Terrain: Forest
- Custom Spell: Temporal Tether — Allows Luna to temporarily manipulate the position of objects through short-range time shifts. Cannot rewind or pause time, only alter physical location within 10 feet.
- Weapons: Heavy Wind Crossbow (custom), Moonlight Dagger (silvered and infused with lunar magic)
Custom Spells
Living Limbs (1st-level transmutation, homebrew)
- Casting Time: 1 action
- Range: 30 feet
- Components: V, S
- Duration: 1 minute
- Cooldown: 1 hour
- Effect: Control and manipulate nearby vegetation as extensions of your own body. Can twist, extend, or entangle objects and creatures.
- At Higher Levels: Expand range by 10 feet per slot level above 1st, or increase restraint DC by +1 per level.
Flora's Flux (1st-level transmutation)
- Casting Time: 1 action
- Range: Touch
- Components: S, M (a pinch of your own magical essence)
- Duration: 8 hours
- Usage: 2/day
- Effect: Enlarge or reduce a patch of vegetation. Enlarge doubles size and yield/cover; reduce halves it. Reverts instantly at spell end.
- At Higher Levels: Size increase/decrease steps up per slot level above 1st.
Earthen Manipulation (1st-level transmutation)
- Casting Time: 1 action
- Range: 10 feet
- Components: S
- Duration: 1 minute
- Cooldown: 1 hour
- Effect: Shape, move, or create crude constructs from loose soil or dirt within range. Can form basic weapons or structures.
- At Higher Levels: Increase range by 5 feet and affect additional 5-foot cube per slot level; deal +1d4 damage with created objects per slot level.
- Favored Enemy: Fiends
- Favored Terrain: Forest
- Custom Spell: Temporal Tether — Allows Luna to temporarily manipulate the position of objects through short-range time shifts. Cannot rewind or pause time, only alter physical location within 10 feet.
- Weapons: Heavy Wind Crossbow (custom), Moonlight Dagger (silvered and infused with lunar magic)
Early Life in Fallin
Luna was born on the upper side of the capital city of Fallin to a deeply unusual family. Her mother, an Earth Fairy of serene disposition, was the moral anchor of the household—an eternal pacifist. Her father was the complete opposite: a hardened human enforcer working for The Blackthorne Pact, a major crime syndicate operating in the shadows of the kingdom. Luna’s younger brother inherited mostly human traits, and while kind, he was not prepared for the brutal world their father tried to shield them from.
Though their father loved them, he remained emotionally distant, enforcing a rule of silence around his work. When Luna’s curiosity came too close, arguments broke out—but the truth stayed buried until it couldn't anymore.
The Chaos Blood Orb
During a stormy sol, Luna’s father returned home gravely wounded. He revealed his secret: he had stolen a powerful and dangerous artifact known as the Chaos Blood Orb from The Blackthorne Pact. The orb had immense power—its specific mechanics still unknown—but it was lethal, and coveted. He gave it to Luna with strict orders:
“Do not touch it directly. Do not show it. Do not speak of it. You must carry this burden for our name, and for your brother’s survival.”
Luna was forced to flee, becoming the only known possessor of the orb. Her mother and brother remained behind in Fallin to face the consequences. Their fate remains unknown.
Refugee to Chief
After two years of isolation and travel, Luna was taken in by the people of Moon Rise Hollow, a secluded village in the Kingdom of Silverweave. The village, touched by nature and protected by ancient oaths, saw in Luna a kindred spirit. She rose quickly through their trust, and eventually, she was appointed Chief of the village—a position she neither sought nor expected.
Her rule is quiet but firm. She trains daily, writes letters to her village from the road, and continues to prepare for a future confrontation with those who pursue the Chaos Blood Orb.
Current Status
Luna is currently journeying to Nonuthat to find skilled defenders and allies to help secure Moon Rise Hollow against growing threats from the Kingdom of Monsters. Her possession of the Chaos Blood Orb remains a secret. She carries the pain of separation from her family and the unfulfilled promise to return only when it is right.
Secrets & Threats
- The Blackthorne Pact continues to hunt for the Chaos Blood Orb.
- Luna’s past in Fallin is unknown to most, even to her allies.
- Her brother may still be alive.
- The Chaos Blood Orb’s full capabilities have yet to be revealed.
- Luna has not yet told anyone in Moon Rise Hollow who she truly is.
Allies & Affiliations
- Moon Rise Hollow – Village in Silverweave; Luna serves as Chief
- The Emperor's Faith – Spiritual alignment and moral foundation
- Fijornian Allies – Potential contacts due to her background and language fluency
Roleplaying Notes
- Never volunteers information
- Frequently scans surroundings during conversations
- Has a protective streak—especially with children and younger adventurers
- Tends to speak formally unless deeply relaxed
- Reacts defensively to questions about her family or Fallin
“I am not my father’s sins, nor my mother’s silence. I carry what they gave me… and I will not let it be taken.”

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