Living Limbs
Living Limbs
1st-level transmutation (homebrew)
Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: 1 minute
Cooldown: 1 Hour
Spell Description:
You gain the ability to control and manipulate natural vegetation—vines, roots, and creeping plants—that sprout from the ground or emerge from cracks in walls within range. Choose a section of such vegetation within 30 feet. For the duration of the spell, you can command the selected plants as if they were extensions of your own limbs. You can cause them to extend, twist, retract, or entangle objects and creatures while they remain naturally composed.
At Higher Levels:
When you cast Living Limbs using a spell slot of 2nd level or higher, choose one:
- Expanded Reach: Increase the range by 10 feet per slot level above 1st.
- Enhanced Entanglement: When attempting to restrain a creature, increase the spell save DC by 1 per slot level above 1st.
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